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CHANGELOG.md

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Changelog

Version 0.4.1 - 2018-08-02

  • #113: Import everything from the parent scope in derives.

Version 0.4.0 - 2018-05-26

  • #99: Fix into and from component tuple conversion for Yxy.
  • #98: Add conversion to and from component tuples. Closes #87.
  • #97: Add hexadecimal formatting to Alpha, Luma and Rgb. Closes #80.
  • #96: Reexport derives from the main library. Closes #91.
  • #93: Make it possible to derive Pixel. Closes #85.
  • #92: Add transparency support when deriving FromColor and IntoColor. Closes #86.
  • #90: Add serde support as an optional feature. Closes #83.
  • #89: Improve the hue types a bit. Closes #75.
  • #84: Make it possible to derive IntoColor and FromColor. Closes #82.
  • #81: Make a new system for converting to and from arrays and slices. Closes #74.

Version 0.3.0 - 2018-02-17

  • #78: Upgrade dependencies.
  • #60: Generalize the RGB types over RGB standards. Closes #66, #31, #58.
  • #76: Change dependency num to num_traits to shrink dependency tree.
  • #63: Add rebeccapurple.
  • #61: Restore the proper scale of Lab and Lch. Closes #49.
  • #56: Make color spaces white point aware. Closes #14.

Version 0.2.1 - 2016-02-23

  • #39: Implement color blending. Closes #3.
  • #54: Faster Rgb to Hsl and Hsv conversions.
  • #52: Add missing ApproxEq implementations.
  • #53: Add hwb color. Closes #32.
  • #51: Implement approx eq trait.
  • #48: Add tests for conversions. Closes #44.
  • #47: Change normalize to use floor and ceil formula. Closes #46.
  • #43: Add conversion trait.
  • #34: Add color constants. Closes #5.
  • #35: use flt() function. Closes #33.
  • #30: Add Cie Yxy (xyY) Color Space.
  • #29: Derive Clone for Take and MaybeSlice.

Version 0.2.0 - 2016-01-30

  • #26: Offer both 0 centered and positive hue -> float conversion. Closes #15.
  • #25: Fix or relax some color ranges and clamping. Closes #19.
  • #22: Extract the alpha component as a wrapper type. Closes #11.
  • #24: Separate sRGB and gamma encoded RGB from the Rgb type. Closes #7.
  • #23: Change Mix, Shade and Saturate to use an associated type.
  • #18: Convert all colors to be generic over floats, f32 and f64. Closes #13.

Version 0.1.1 - 2016-01-21

  • #12: Implement Gradient slicing and exact size iteration. Closes #4.
  • #9: Implement color arithmetics. Closes #2.

Version 0.1.0 - 2016-01-12

The first published version.