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[BUG] Getting Started HelloWorld Contract Is Incorrect #976

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nvdtf opened this issue Oct 26, 2024 · 0 comments
Open

[BUG] Getting Started HelloWorld Contract Is Incorrect #976

nvdtf opened this issue Oct 26, 2024 · 0 comments
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bug Something isn't working documentation Improvements or additions to documentation

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@nvdtf
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nvdtf commented Oct 26, 2024

Current Behavior

In the Hello World guide, upon executing the first script, the integrated runner returns dddd instead of the expected Hello, World!.

This is because the deployed contract defines the changeGreeting(String) function as public:

access(all) fun changeGreeting(newGreeting: String) {
  self.greeting = newGreeting
}

Expected Behavior

The guide contains the correct version here that should be deployed to the 0xa1296b1e2e90ca5b account.

Steps To Reproduce

Visit here

Environment

N/A

What are you currently working on that this is blocking?

No response

@nvdtf nvdtf added bug Something isn't working documentation Improvements or additions to documentation labels Oct 26, 2024
@nvdtf nvdtf moved this to 🔖 Ready for Pickup in 🌊 Flow 4D Oct 26, 2024
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Labels
bug Something isn't working documentation Improvements or additions to documentation
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Status: 🔖 Ready for Pickup
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