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[HTML5 Android] Short sounds preloaded and taken via AssetManager play twice #143

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CrazyFlasher opened this issue Dec 23, 2019 · 0 comments

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@CrazyFlasher
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CrazyFlasher commented Dec 23, 2019

If sounds preloaded and taken via openfl Assets class, problem doesn't exist.

I think it's related to FPS somehow.

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