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3.10.6/5 does not compiled my GM on macOS #297
3.10.6/5 does not compiled my GM on macOS #297
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You should set the environment variable I'm not sure if sublime supports the prefix notation for env vars, like: |
@Southclaws I'll try with this: https://packagecontrol.io/packages/Environment%20Settings |
Strange, I can't reproduce this on my mac with sampctl with compiler 3.10.5 or 3.10.6, I am defining two variables: |
Isn't 3.10.6/5 still broken? |
@Southclaws I've tried with sampctl with VS Code / Sublime and worked. Is not possible to enable the classic Pawn console debug with memory use etc? |
With pawncc: |
@Southclaws I've tried but show me the same list of --Help... |
If the original issue is resolved, please close it and if you're having problems with sampctl then open an issue here or contact me on the SA:MP discord server. |
Is this a BUG REPORT, FEATURE REQUEST or QUESTION?:
What happened: When I'll try to compile my Gamemode with the last compiler update 3.10.5 or 3.10.6 I'll receive this error:
dyld: Library not loaded: @rpath/libpawnc.dylib
Referenced from: /Users/federico/Desktop/Pawno/./pawncc
Reason: image not found
[Finished in 0.0s with exit code -6]
With the old release 3.10.4 o more old don't have any problems.
For invoke the compiler I use this:
"cmd": ["./pawncc", "$file", "-iinclude", "-o$file_path/$file_base_name","-Z+","-;+","-(+", "-d3"], "file_regex": "^([^\\.]+\\.pwn)\\((\\d+)\\)() : (.*)$", "working_dir": "/Users/federico/Desktop/Pawno"
Environment:
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