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There is experimental shader composition code in OpenSceneGraph master that reports the debug message. Please use the last stable release as a base for testing. i.e OSG-3.6.5. Also consider the VulkanSceneGraph, iit's the successor to the OpenSceneGraph is much better placed for new software projects. The OpenSceneGraph role is now supporting existing applications. |
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Hello All!
I AM new to OpenSceneGraph. I am trying to view a scenegraph using the osgviewer and I am getting the following output on the terminal.
void StateSet::setGlobalDefaults() ShaderPipeline disabled.
void StateSet::setGlobalDefaults() ShaderPipeline disabled.
The image rendered is not rendered. But the same image is rendered if I use do it using a program.
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