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SC_systemmodel.h
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SC_systemmodel.h
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/***************************************************************************
** **
** This file is part of SpineCreator, an easy to use GUI for **
** describing spiking neural network models. **
** Copyright (C) 2013-2014 Alex Cope, Paul Richmond, Seb James **
** **
** This program is free software: you can redistribute it and/or modify **
** it under the terms of the GNU General Public License as published by **
** the Free Software Foundation, either version 3 of the License, or **
** (at your option) any later version. **
** **
** This program is distributed in the hope that it will be useful, **
** but WITHOUT ANY WARRANTY; without even the implied warranty of **
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the **
** GNU General Public License for more details. **
** **
** You should have received a copy of the GNU General Public License **
** along with this program. If not, see http://www.gnu.org/licenses/. **
** **
****************************************************************************
** Author: Alex Cope **
** Website/Contact: http://bimpa.group.shef.ac.uk/ **
****************************************************************************/
#ifndef SYSTEMMODEL_H
#define SYSTEMMODEL_H
#include <QAbstractItemModel>
#include "globalHeader.h"
#include "NL_systemobject.h"
class TreeItem;
class systemmodel : public QAbstractItemModel
{
Q_OBJECT
public:
explicit systemmodel(nl_rootdata * dataPtr, QObject *parent = 0);
~systemmodel();
nl_rootdata * dataPtr;
int rowCount(const QModelIndex &parent = QModelIndex()) const ;
int columnCount(const QModelIndex &parent = QModelIndex()) const;
QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const;
bool setData ( const QModelIndex & index, const QVariant & value, int role = Qt::EditRole );
QVariant headerData(int section, Qt::Orientation orientation, int role) const;
Qt::ItemFlags flags(const QModelIndex & /*index*/) const;
void emitDataChanged();
QModelIndex parent( const QModelIndex & index ) const;
QModelIndex index(int row, int column, const QModelIndex &parent = QModelIndex()) const;
QModelIndexList getPersistentIndexList();
private:
void setupModelData(TreeItem *parent);
TreeItem *rootItem;
signals:
public slots:
};
class TreeItem
{
public:
TreeItem(const QList<QVariant> &data, bool * check, TreeItem *parent = 0);
~TreeItem();
void appendChild(TreeItem *child);
TreeItem *child(int row);
int childCount() const;
int columnCount() const;
QVariant data(int column) const;
int row() const;
TreeItem *parent();
bool isChecked() const { return *checked; }
void setChecked( bool set ) { *checked = set; }
systemObjectType type;
QString name;
private:
QList<TreeItem*> childItems;
QList<QVariant> itemData;
TreeItem *parentItem;
bool * checked;
};
#endif // SYSTEMMODEL_H