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Interface:Monster Events

Christian Johansson edited this page Aug 20, 2014 · 2 revisions

Monster stuff... (TODO)

-- Empty!

###Available events: onCreatureAppear()
onCreatureDisappear()
onCreatureMove()
onCreatureSay()
onThink()


###### onCreatureAppear() > **Description:** N/A > **Parameters:** N/A > **Accepted return values:** N/A > **Example:** ```Lua N/A ``` Added in version: 1.0
###### onCreatureDisappear() > **Description:** N/A > **Parameters:** N/A > **Accepted return values:** N/A > **Example:** ```Lua N/A ``` Added in version: 1.0
###### onCreatureMove() > **Description:** N/A > **Parameters:** N/A > **Accepted return values:** N/A > **Example:** ```Lua N/A ``` Added in version: 1.0
###### onCreatureSay() > **Description:** N/A > **Parameters:** N/A > **Accepted return values:** N/A > **Example:** ```Lua N/A ``` Added in version: 1.0
###### onThink() > **Description:** N/A > **Parameters:** N/A > **Accepted return values:** N/A > **Example:** ```Lua N/A ``` Added in version: 1.0
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