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Copy pathpremium_deluxe_motorsport.lua
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premium_deluxe_motorsport.lua
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return {
label = 'Premium Deluxe Motorsport',
sprite = 326,
blip = vec(-40.7, -1099.8),
components = {
{
name = 'Boss Stash',
type = 'stash',
point = vec(-31.2, -1110.8, 26.4),
shared = true,
},
{
name = 'Office Stash',
type = 'stash',
point = vec(-29.8, -1107.7, 26.4),
shared = true,
},
{
name = 'Management',
type = 'management',
sphere = vec(-31.6, -1113.9, 26.4),
},
{
name = 'Showroom',
type = 'showroom',
vehicles = { automobile = true, bicycle = true, bike = true, quadbike = true },
disableGenerators = true,
points = {
vec(-37.8, -1094.4, 26.5),
vec(-33.0, -1100.2, 26.5),
vec(-35.1, -1105.9, 26.5),
vec(-41.0, -1107.0, 26.5),
vec(-59.4, -1098.7, 26.5),
vec(-56.0, -1088.0, 26.5),
vec(-49.6, -1089.2, 26.5),
},
spawns = {
vec(-53.2, -1091.3, 26.1, 159.7),
vec(-47.9, -1093.2, 26.1, 121.0),
vec(-43.8, -1094.5, 26.1, 122.8),
vec(-49.0, -1100.9, 26.1, 28.1),
vec(-45.1, -1101.3, 26.1, 30.0),
vec(-38.4, -1103.0, 26.1, 132.3),
},
},
{
name = 'Parking',
type = 'parking',
vehicles = { automobile = true, bicycle = true, bike = true, quadbike = true },
points = {
vec(-63.4, -1119.6, 26.4),
vec(-39.0, -1118.3, 26.4),
vec(-37.0, -1112.1, 26.4),
vec(-64.0, -1102.3, 26.4),
},
spawns = {
vec(-40.9, -1115.6, 26.1, 206.4),
vec(-45.0, -1116.0, 26.1, 184.0),
vec(-47.9, -1116.2, 26.1, 181.8),
vec(-50.7, -1116.3, 26.1, 183.4),
vec(-53.5, -1116.3, 26.1, 183.5),
vec(-56.3, -1116.4, 26.1, 181.6),
vec(-59.1, -1116.7, 26.1, 183.3),
vec(-61.8, -1116.7, 26.1, 181.7),
},
},
},
}