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terminal.lua
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return {
label = 'Terminal',
sprite = 794,
blip = vec(855.0, -3217.0),
components = {
{
name = 'Import',
type = 'import',
restrictions = {
type = {
automobile = true,
bicycle = true,
bike = true,
quadbike = true,
-- plane = true,
-- heli = true,
-- blimp = true,
-- boat = true,
-- submarine = true,
-- trailer = true,
-- train = true,
},
class = {
[0] = true, --'Compacts',
[1] = true, --'Sedans',
[2] = true, --'SUVs',
[3] = true, --'Coupes',
[4] = true, --'Muscle',
[5] = true, --'Sports Classics',
[6] = true, --'Sports',
[7] = true, --'Super',
[8] = true, --'Motorcycles',
[9] = true, --'Off-road',
[10] = true, --'Industrial',
[11] = true, --'Utility',
[12] = true, --'Vans',
[13] = true, --'Cycles',
-- [14] = true, --'Boats',
-- [15] = true, --'Helicopters',
-- [16] = true, --'Planes',
[17] = true, --'Service',
[18] = true, --'Emergency',
[19] = true, --'Military',
[20] = true, --'Commercial',
-- [21] = true, --'Trains',
[22] = true, --'Open Wheel',
},
weapons = nil,
},
box = vec3(855.0, -3217.0, 6.0),
size = vec3(36.0, 27.0, 4.0),
},
},
}