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Ensure file handling supports deep paths #6

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SiriusTR opened this issue Dec 7, 2020 · 0 comments
Open

Ensure file handling supports deep paths #6

SiriusTR opened this issue Dec 7, 2020 · 0 comments

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@SiriusTR
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SiriusTR commented Dec 7, 2020

Yoshimitsu reported a case in DLE 1.12.32 where exporting textures failed due to a deep (> MAX_PATH) folder structure. In DLE.NET we shouldn't have any need to be constrained to this; just need to ensure it works and that we aren't using statically-allocated file path buffers anymore.

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