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86.c
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86.c
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#include <stdio.h>
#include <stdlib.h>
struct ListNode {
int val;
struct ListNode *next;
};
struct ListNode* partition(struct ListNode* head, int x) {
if (head == NULL) return NULL;
struct ListNode *left, *right;
struct ListNode *lp, *rp;
struct ListNode *p;
left = (struct ListNode *)calloc(1, sizeof(struct ListNode));
right = (struct ListNode *)calloc(1, sizeof(struct ListNode));
lp = left;
rp = right;
p = head;
while (p) {
if (p->val < x) {
lp->next = p;
lp = lp->next;
}
else {
rp->next = p;
rp = rp->next;
}
p = p->next;
}
lp->next = right->next;
rp->next = NULL;
head = left->next;
free(left); free(right);
return head;
}
int main() {
struct ListNode *head = (struct ListNode *)calloc(6, sizeof(struct ListNode));
struct ListNode *p = head;
p->val = 1;
p->next = p + 1;
p = p->next;
p->val = 4;
p->next = p + 1;
p = p->next;
p->val = 3;
p->next = p + 1;
p = p->next;
p->val = 2;
p->next = p + 1;
p = p->next;
p->val = 5;
p->next = p + 1;
p = p->next;
p->val = 2;
p->next = NULL;
int x = 3;
p = partition(head, x);
while (p) {
printf("%d ", p->val);
p = p->next;
}
printf("\n");
return 0;
}