We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
1 parent f7f8207 commit 98e0f72Copy full SHA for 98e0f72
shaders/cAntiAliasing.fx
@@ -45,11 +45,7 @@ float4 PS_Prefilter(CShade_VS2PS_Quad Input) : SV_TARGET0
45
Edges = max(Edges, abs(Center - Neighborhood[1]));
46
Edges = max(Edges, abs(Center - Neighborhood[2]));
47
Edges = max(Edges, abs(Center - Neighborhood[3]));
48
-
49
- // Normalize
50
- Edges = smoothstep(0.0, 1.0, Edges);
51
- Edges = (Range > 0.0) ? Edges / Range : Edges;
52
- float EdgesLuma = GetIntensity(Edges);
+ float EdgesLuma = smoothstep(0.0, 0.25, GetIntensity(Edges));
53
54
return float4(Center, EdgesLuma);
55
}
0 commit comments