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on a unity playmode test assembly, harmony is no longer included. This is annoying because when this is removed unity tries to include unit tests in the build, which will then fail to compile. As a workwround I can go back and add #if UNITY_EDITOR to all my tests but I also want to understand why this happens to avoid future problems
OS: Windows 10, 64bit
.NET 4.8
Harmony version 2.3.3
The text was updated successfully, but these errors were encountered:
When I add
"defineConstraints": [
"UNITY_INCLUDE_TESTS"
],
on a unity playmode test assembly, harmony is no longer included. This is annoying because when this is removed unity tries to include unit tests in the build, which will then fail to compile. As a workwround I can go back and add #if UNITY_EDITOR to all my tests but I also want to understand why this happens to avoid future problems
The text was updated successfully, but these errors were encountered: