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ffpymq.py
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ffpymq.py
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"""
In place of the Unity VideoPlayer, this script will use ffpyplayer (binding for FFmpeg) to decode multimedia files.
It has an advantage of being able to decode VP9 codecs and other formats (gif, ...)
ffpyplayer is of LGPL.
"""
"""
***************************
ptype=REQ
pname=HANDSHAKE_IMAGE_AND_DEPTH
pversion=2
client_program=DepthViewer
client_program_version=v0.8.11
!HEADEREND
***************************
ptype=RES
pname=HANDSHAKE_IMAGE_AND_DEPTH
image_format=jpg
output_format=pfm
depth_map_type=Inverse
server_program=ffpymq
server_program_version=v0.8.11
!HEADEREND
***************************
***************************
ptype=REQ
pname=IMAGE_AND_DEPTH_REQUEST_PLAY
!HEADEREND
(path, UTF-8)
***************************
ptype=RES
pname=IMAGE_AND_DEPTH_REQUEST_PLAY
success=true
!HEADEREND
***************************
ptype=RES
pname=IMAGE_AND_DEPTH_REQUEST_PLAY
success=false
!HEADEREND
(cause of failure, UTF-8)
***************************
***************************
ptype=REQ
pname=IMAGE_AND_DEPTH_REQUEST_PAUSE
!HEADEREND
***************************
ptype=RES
pname=IMAGE_AND_DEPTH_REQUEST_PAUSE
success=true
!HEADEREND
***************************
***************************
ptype=REQ
pname=IMAGE_AND_DEPTH_REQUEST_STOP
!HEADEREND
***************************
ptype=RES
pname=IMAGE_AND_DEPTH_REQUEST_STOP
success=true
!HEADEREND
***************************
***************************
ptype=REQ
pname=IMAGE_AND_DEPTH
!HEADEREND
***************************
ptype=RES
pname=INPUT_AND_DEPTH
status=new
len_input=1234
len_depth=4567
!HEADEREND
(input)(depth)
***************************
ptype=RES
pname=INPUT_AND_DEPTH
status=not_modified
!HEADEREND
***************************
ptype=RES
pname=INPUT_AND_DEPTH
status=not_available
!HEADEREND
***************************
"""
import depth
import mqpy
from ffpyplayer.player import MediaPlayer
from ffpyplayer.pic import SWScale
import numpy as np
import cv2
import time
from typing import Union, Callable
import argparse
import signal
import threading
runner = None
player = None
image_format = None
max_size = None
aynch = None
prev_time = None
class Player:
def __init__(self):
self.player = None
self.sleepuntil = 0
def play(self, path):
if self.player is not None:
self.player.close_player()
self.player = None #Not needed
self.player = MediaPlayer(
path,
ff_opts={
"loop": 0, #loop the video
}
)
def pause(self):
self.player.toggle_pause()
def stop(self):
self.player = None
def get_frame(self) -> Union[np.ndarray, None]:
if self.player is None:
return None
if time.time() < self.sleepuntil:
return None
self.sleepuntil = 0
frame, val = self.player.get_frame()
if val == 'eof':
return None
elif frame is None:
self.sleepuntil = time.time() + 0.01
return None
else:
img, t = frame
#print(val, t, img.get_pixel_format(), img.get_buffer_size())
w, h = img.get_size()
sws = SWScale(w, h, img.get_pixel_format(), ofmt="bgr24") #Convert as uint8 bgr
bgr = sws.scale(img)
bgr = bgr.to_bytearray()[0]
bgr = np.frombuffer(bgr, dtype=np.uint8)
channels = []
for i in range(3):
channels.append(bgr[i::3].reshape(h, -1))
bgr = np.dstack(channels)
self.sleepuntil = time.time() + val
return bgr
def resize_frame(bgr):
h, w = bgr.shape[:2]
if max_size > 0 and h*w > max_size:
scale = max_size / (h*w)
dsize = int(w*scale), int(h*scale)
bgr = cv2.resize(bgr, dsize=dsize, interpolation=cv2.INTER_AREA)
return bgr
class AsynchProcessor:
def __init__(self, get_frame: Callable[[], np.ndarray], as_input: Callable[[np.ndarray], np.ndarray], run_frame: Callable[[np.ndarray], np.ndarray]):
self.get_frame = get_frame
self.as_input = as_input
self.run_frame = run_frame
self.cur = (None, None)
self.paused = True
def loop(self):
while True:
if not self.paused:
self.process()
else:
self.clean()
def process(self):
frame = self.get_frame()
if frame is None:
return
frame = resize_frame(frame)
out = self.as_input(frame)
out = self.run_frame(out)
self.cur = (frame, out)
#Changed in the other thread
if self.paused:
self.clean()
def clean(self):
self.cur = (None, None)
def on_req_handshake_image_and_depth(mdict, data=None):
pversion = mdict["pversion"]
if int(pversion) > mqpy.PVERSION:
return mqpy.create_error_message(f"Unsupported pversion: {pversion}")
return mqpy.create_message({
"ptype": "RES",
"pname": mdict["pname"],
"image_format": image_format,
"output_format": "pfm",
"depth_map_type": runner.depth_map_type,
"server_program": "ffpymq",
"server_program_version": depth.VERSION,
})
def on_req_image_and_depth(mdict, data=None):
if asynch:
bgr, output = asynch.cur
else:
bgr = player.get_frame()
#if not modified
if bgr is None:
return mqpy.create_message({
"ptype": "RES",
"pname": mdict["pname"],
"status": "not_modified"
})
#Infer
if not asynch:
#Check size
bgr = resize_frame(bgr)
output = runner.as_input(bgr)
output = runner.run_frame(output)
output = runner.get_pfm(output)
jpg = cv2.imencode('.'+image_format, bgr)[1] #".jpg"
#jpg = np.array(jpg)
jpg = jpg.tobytes()
#Indicate the FPS
global prev_time
now_time = time.time()
if prev_time is not None:
print(f"--------fps: {1 / (now_time - prev_time) :.2f}")
prev_time = now_time
len_image = str(len(jpg))
len_depth = str(len(output))
print(f"Sending ({len_image}, {len_depth})")
return mqpy.create_message({
"ptype": "RES",
"pname": mdict["pname"],
"status": "new",
"len_image": len_image,
"len_depth": len_depth,
}, data=jpg+output)
def on_req_image_and_depth_request_play(mdict, data):
if asynch:
asynch.paused = True
player.stop()
path = data.decode("utf-8")
print(f"Playing `{path}`")
player.play(path)
if asynch:
#Infer the first one
asynch.clean()
asynch.paused = False
asynch.process()
return mqpy.create_message({
"ptype": "RES",
"pname": mdict["pname"],
"success": "true"
})
def on_req_image_and_depth_request_pause(mdict, data=None):
player.pause()
print("Pausing.")
return mqpy.create_message({
"ptype": "RES",
"pname": mdict["pname"],
"success": "true"
})
def on_req_image_and_depth_request_stop(mdict, data=None):
player.stop()
print("Stopping.")
return mqpy.create_message({
"ptype": "RES",
"pname": mdict["pname"],
"success": "true"
})
if __name__ == "__main__":
signal.signal(signal.SIGINT, signal.SIG_DFL) #For KeyboardInterrupt
parser = argparse.ArgumentParser()
default_port = 5556
parser.add_argument("-p", "--port",
help=f"port number. defaults to {default_port}.",
default=default_port
)
default_max_size = 1920*1080 #1080p
parser.add_argument("-m", "--max_size",
help=f"max size (pixel count) of the image. defaults to {default_max_size}. enter a negative integer to disable this.",
default=default_max_size,
type=int,
)
default_image_format = "jpg"
parser.add_argument("--image_format",
help=f"the format of the image. defaults to {default_image_format}",
default=default_image_format,
choices=["jpg", "ppm"],
)
parser.add_argument("--asynch",
help="process asynchronously. EXPERIMENTAL",
action="store_true",
)
depth.add_runner_argparser(parser)
args = parser.parse_args()
image_format = args.image_format
print(f"image_format: {image_format}")
max_size = args.max_size
print(f"max_size: {max_size}")
asynch = args.asynch
print(f"asynch: {asynch}")
player = Player()
runner = depth.get_loaded_runner(args)
print("ffpymq: Preparing the model. This may take some time.")
dummy = np.zeros((512, 512, 3), dtype=np.float32)
runner.run_frame(dummy)
print("ffpymq: Done.")
#port = args.port if args.port is not None else default_port
port = args.port
mq = mqpy.MQ({
("REQ", "HANDSHAKE_IMAGE_AND_DEPTH"): on_req_handshake_image_and_depth,
("REQ", "IMAGE_AND_DEPTH"): on_req_image_and_depth,
("REQ", "IMAGE_AND_DEPTH_REQUEST_PLAY"): on_req_image_and_depth_request_play,
("REQ", "IMAGE_AND_DEPTH_REQUEST_PAUSE"): on_req_image_and_depth_request_pause,
("REQ", "IMAGE_AND_DEPTH_REQUEST_STOP"): on_req_image_and_depth_request_stop,
})
mq.bind(port)
print('*'*64)
#Have ZMQ as a seperate thread (since ffpyplayer is not thread-safe) when asynch
def loop():
while True:
mq.receive()
if asynch:
asynch = AsynchProcessor(player.get_frame, runner.as_input, runner.run_frame)
t = threading.Thread(target=loop)
t.start()
asynch.loop()
#Exit
print("Exiting...")
asynch.paused = True
exit(0) #Can't reach here?
else:
loop()