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Hi! |
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Hello, Thank you for reaching out! Woo it seems more complicated than I thought but thank you for answering! |
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Ty |
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1, It will be an independent standalone project, more or less like an interactive VR experience. The effect that depth viewer presents would serve as the visual assistance in the project. Overall I mainly wish to make 2D film in VR looks like 3D. and use all these films to recreate a surrounding. 2, I was using video player and Transparent Material with ChromaKeyShader to mask the color. But it was heavily legged. Using(i) can be ideal but since you mention it is only possible to get one frame of mesh in editor mode right? Thank you!! I don't know if I make anything clear, since I haven't gained enough knowledge for programming. But I'm super grateful that you are willing to provide insights and assistance. |
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Okay, one more: does the image/video input determined on runtime, so that the depth has to be inferred on program? Or is it fixed so the pre-generated depth map can be used? |
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OK, there is a feature in this program for saving depth maps in the video. When you toggle Now that was a wall of text, I can draw you a simple diagram soon. If you reuse this repo's code (it becomes fairly simpler if you only implement the features above) it can be a trivial job. |
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Hello Mr. Park Cham Chi
I am a student seeking for creating this effect in my VR work. When I spot this, I am very amazed by your work!
I just started to learn everything relates to VR so I think generally the instruction is not sufficient for beginners. So I would be very appreciated if you could kindly provide me some answers here.
The questions I have now is if it's possible to create mesh right from the video clip? Just like the one we preview in the build. Because I have this green screen clips I would like to transfer into VR and make work with them.
Thank you!!!
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