diff --git a/scenes/game/GameVariables.gd b/scenes/game/GameVariables.gd index 1b1edaa..5cefbc7 100644 --- a/scenes/game/GameVariables.gd +++ b/scenes/game/GameVariables.gd @@ -184,8 +184,6 @@ func set_difficulty(difficulty): DIFFICULTIES.carnage: # Something... different. enemies_on_screen_range = [10,10] enemies_per_wave = 50 - - enemies_per_wave = 2 func get_difficulty(): return _current_difficulty