You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I seem to be having an issue getting any file to work with #version 300 es, getting an unsupported error.
[ ERROR DUMP ]
OpenGL ES
Vendor: Apple
Renderer: Apple M1
Version: 2.1 Metal - 76.3
GLSL version: 1.20
GL_MAX_TEXTURE_SIZE = 16384
// Reload 2D shaders
Errors while compiling fragment shader:
ERROR: 0:1: '' : version '300' is not supported
ERROR: 0:1: '' : syntax error: #version
Also, trying to fix using the default version and I also cannot get extensions to work. Example:
#extension GL_OES_standard_derivatives : enable
#extension GL_EXT_shader_texture_lod : enable
The 3.0 example files is also not currently working from what I can tell. My version number is coming up as 1.6.9 installed via home-brew .
The text was updated successfully, but these errors were encountered:
I did a quick search today for GLFW support for #version 300 es and it might actually be an m1,m2 openGL support issue? One article I read said, "You CAN get it to work, but only running core profile with GLSL <= version 410 core."
I seem to be having an issue getting any file to work with
#version 300 es
, getting an unsupported error.[ ERROR DUMP ]
OpenGL ES
Vendor: Apple
Renderer: Apple M1
Version: 2.1 Metal - 76.3
GLSL version: 1.20
GL_MAX_TEXTURE_SIZE = 16384
// Reload 2D shaders
Errors while compiling fragment shader:
ERROR: 0:1: '' : version '300' is not supported
ERROR: 0:1: '' : syntax error: #version
Also, trying to fix using the default version and I also cannot get extensions to work. Example:
#extension GL_OES_standard_derivatives : enable
#extension GL_EXT_shader_texture_lod : enable
The 3.0 example files is also not currently working from what I can tell. My version number is coming up as 1.6.9 installed via home-brew .
The text was updated successfully, but these errors were encountered: