This is my submission to the Kenney Jam 2023 game jam. The rules limited the art assets to those made by Kenney.
The idea grew organically while trying to prototype something that fit the theme. I had hoped to make the flashlight dim over time so the player had to collect batteries. I also wanted to do health pickups, random building spawns, and loot chests. I ran out of time for all of this, but am satisfied with the state it was submitted in.
Uses code adapted from these examples/projects:
- https://github.com/britzl/publicexamples/tree/master/examples/infinite_map
- https://github.com/defold/sample-lights-and-shadows
Art assets and some sound effects used from Kenney's collection: https://kenney.nl/
Font used: https://www.fontspace.com/london-presley-font-f92100