forked from microsoft/Xbox-ATG-Samples
-
Notifications
You must be signed in to change notification settings - Fork 0
/
pch.h
66 lines (54 loc) · 1.44 KB
/
pch.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
//--------------------------------------------------------------------------------------
// pch.h
//
// Header for standard system include files.
//
// Advanced Technology Group (ATG)
// Copyright (C) Microsoft Corporation. All rights reserved.
//--------------------------------------------------------------------------------------
#pragma once
// Use the C++ standard templated min/max
#define NOMINMAX
#include <xdk.h>
#if _XDK_VER < 0x295A0401 /* XDK Edition 151100 */
#error This sample requires the November 2015 XDK or later
#endif
#include <wrl.h>
#include <d3d11_x.h>
#include <DirectXMath.h>
#include <DirectXColors.h>
#include <wincodec.h>
#include <algorithm>
#include <exception>
#include <memory>
#include <stdexcept>
#include <vector>
#include <stdio.h>
#include <pix.h>
#include "GamePad.h"
#include "GraphicsMemory.h"
namespace DX
{
// Helper class for COM exceptions
class com_exception : public std::exception
{
public:
com_exception(HRESULT hr) noexcept : result(hr) {}
const char* what() const override
{
static char s_str[64] = {};
sprintf_s(s_str, "Failure with HRESULT of %08X", result);
return s_str;
}
private:
HRESULT result;
};
// Helper utility converts D3D API failures into exceptions.
inline void ThrowIfFailed(HRESULT hr)
{
if (FAILED(hr))
{
throw com_exception(hr);
}
}
}