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SimpleTexture12.vcxproj.filters
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SimpleTexture12.vcxproj.filters
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Common">
<UniqueIdentifier>b4a07fa5-de65-4b39-8efc-b750c9b95b9f</UniqueIdentifier>
</Filter>
<Filter Include="Assets">
<UniqueIdentifier>0428499d-301b-43d4-8562-07978df8067d</UniqueIdentifier>
<Extensions>bmp;dds;fbx;gif;jpg;jpeg;tga;tiff;tif;png</Extensions>
</Filter>
<Filter Include="ATG Tool Kit">
<UniqueIdentifier>{bc098ff6-7719-47d9-8b9b-614d95ca2446}</UniqueIdentifier>
</Filter>
<Filter Include="Documentation">
<UniqueIdentifier>{f403cd46-ecdb-41e3-893b-8b09136e0e00}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="pch.h" />
<ClInclude Include="SimpleTexture12.h" />
<ClInclude Include="StepTimer.h">
<Filter>Common</Filter>
</ClInclude>
<ClInclude Include="Telemetry.h">
<Filter>Common</Filter>
</ClInclude>
<ClInclude Include="DeviceResources.h">
<Filter>Common</Filter>
</ClInclude>
<ClInclude Include="..\..\..\Kits\ATGTK\ReadData.h">
<Filter>ATG Tool Kit</Filter>
</ClInclude>
<ClInclude Include="..\..\..\Kits\ATGTK\ATGColors.h">
<Filter>ATG Tool Kit</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="pch.cpp" />
<ClCompile Include="SimpleTexture12.cpp" />
<ClCompile Include="Main.cpp" />
<ClCompile Include="DeviceResources.cpp">
<Filter>Common</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<AppxManifest Include="Package.appxmanifest" />
</ItemGroup>
<ItemGroup>
<Image Include="Assets\Logo.png">
<Filter>Assets</Filter>
</Image>
<Image Include="Assets\SmallLogo.png">
<Filter>Assets</Filter>
</Image>
<Image Include="Assets\SplashScreen.png">
<Filter>Assets</Filter>
</Image>
<Image Include="Assets\StoreLogo.png">
<Filter>Assets</Filter>
</Image>
<Image Include="Assets\WideLogo.png">
<Filter>Assets</Filter>
</Image>
<Image Include="..\..\..\Media\Textures\sunset.jpg">
<Filter>Assets</Filter>
</Image>
</ItemGroup>
<ItemGroup>
<FxCompile Include="PixelShader.hlsl">
<Filter>Assets</Filter>
</FxCompile>
<FxCompile Include="VertexShader.hlsl">
<Filter>Assets</Filter>
</FxCompile>
</ItemGroup>
<ItemGroup>
<None Include="Readme.docx">
<Filter>Documentation</Filter>
</None>
<None Include="SimpleTexture12_Readme_ja-jp.docx">
<Filter>Documentation</Filter>
</None>
<None Include="SimpleTexture12_Readme_ko-kr.docx">
<Filter>Documentation</Filter>
</None>
<None Include="SimpleTexture12_Readme_zh-cn.docx">
<Filter>Documentation</Filter>
</None>
</ItemGroup>
</Project>