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New Squad-Wine egg and updated Readme #19
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Fixed some bugs
squad/README.md
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## Server Ports | ||
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# Squad-egg-pterodactyl |
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wy the specific mention ot perodactyl here?
squad/README.md
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## Overview | ||
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The Squad-egg-pterodactyl project provides the necessary configurations to deploy and manage a Squad game server on the Pterodactyl platform using Windows compatibility layers provided by Wine. This setup is particularly useful for supporting mods and ensuring that the Squad server operates seamlessly in a Windows-emulated environment on Linux servers. |
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some here, wy?
squad/egg-squad-wine.json
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"exported_at": "2024-05-15T10:45:13+00:00", | ||
"name": "Squad Wine", | ||
"author": "[email protected]", |
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Your free to add your own email here if you want.
I think thats all |
that will fail to import as that is now a valid email. if you do not want your panel then add a [email protected] mail or something like that |
Ok then I have updated it. |
Description
Added squad-wine-egg. A posibility to run squad in wine to make most of the mods work as they were for windows only.
Updated Readme
Checklist for all submissions
Have you followed the guidelines in our Contributing document?
Have you checked to ensure there aren't other open Pull Requests for the same update/change?
Have you tested and reviewed your changes with confidence that everything works?
Did you branch your changes and PR from that branch and not from your master branch?
You verify that the start command applied does not use a shell script
The egg was exported from the panel
New egg Submissions