{"payload":{"header_redesign_enabled":false,"results":[{"id":"37016151","archived":false,"color":"#555555","followers":9,"has_funding_file":false,"hl_name":"philiparvidsson/Entity-Component-System","hl_trunc_description":"Simple game engine written in C using ECS.","language":"C","mirror":false,"owned_by_organization":false,"public":true,"repo":{"repository":{"id":37016151,"name":"Entity-Component-System","owner_id":1163299,"owner_login":"philiparvidsson","updated_at":"2017-02-17T13:55:09.638Z","has_issues":true}},"sponsorable":false,"topics":["material","physics","entity-component-system","rigid-bodies","motion-blur-shader","exposure-shader","ecs-architecture"],"type":"Public","help_wanted_issues_count":0,"good_first_issue_issues_count":0,"starred_by_current_user":false}],"type":"repositories","page":1,"page_count":1,"elapsed_millis":58,"errors":[],"result_count":1,"facets":[],"protected_org_logins":[],"topics":null,"query_id":"","logged_in":false,"sign_up_path":"/signup?source=code_search_results","sign_in_path":"/login?return_to=https%3A%2F%2Fgithub.com%2Fsearch%3Fq%3Drepo%253Aphiliparvidsson%252FEntity-Component-System%2B%2Blanguage%253AC","metadata":null,"csrf_tokens":{"/philiparvidsson/Entity-Component-System/star":{"post":"Fiy7qW4neKhfmqrfOEK7TKlFk0mW4pWurjxIIDWzAGAUj2N7I5boPe3rqjKRzDZeWPl9lnPTaleoyeYven0leA"},"/philiparvidsson/Entity-Component-System/unstar":{"post":"_nz5Pp-lJIWwPTu5Cvuz4i4ubZ7fXXUpITIy7a4XrDmblL3dBE4JB0q10wR4Lrf62UeQgwPTtC6yMP4AyeJ_cA"},"/sponsors/batch_deferred_sponsor_buttons":{"post":"CiOhS3gAV7jtMoQHwMAzP2EneJFwF2G8aBEgYZyFXWosd2jVfjokCFFcYQA-fwOMN48ZL_Q9zeIFgG_4q7Tbcw"}}},"title":"Repository search results"}