diff --git a/src/scene/scene_forwardrenderer.js b/src/scene/scene_forwardrenderer.js index 95f4f829624..cdd2542d9cc 100644 --- a/src/scene/scene_forwardrenderer.js +++ b/src/scene/scene_forwardrenderer.js @@ -878,7 +878,7 @@ pc.extend(pc, function () { var next; var autoInstances; var j; - var objDefs, prevObjDefs, lightMask, prevLightMask; + var objDefs, prevObjDefs, lightMask, prevLightMask, parameters; // Render the scene for (i = 0; i < drawCallsCount; i++) { @@ -960,7 +960,7 @@ pc.extend(pc, function () { device.setShader(meshInstance._shader); // Uniforms I: material - var parameters = material.parameters; + parameters = material.parameters; for (var paramName in parameters) { var parameter = parameters[paramName]; if (!parameter.scopeId) {