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Smooth car rotation and movement #6

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tapanij opened this issue Sep 18, 2013 · 1 comment
Open

Smooth car rotation and movement #6

tapanij opened this issue Sep 18, 2013 · 1 comment

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@tapanij
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tapanij commented Sep 18, 2013

Smooth vertical movement by interpolation and increased resolution of the collider ground mesh.

Interpolate the rotation also?

@tapanij
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tapanij commented Oct 2, 2013

This is the issue:

The real issue is having uneven updates for every frame (this is getting worse with more complex rendering / more slow GPU and is compounded by bad JS timer precisions / garbage collection, as shown by @mrdoob's line experiments). mrdoob/three.js#896

fps fix: cap fps to 30
Angry Birds fix: http://www.youtube.com/watch?v=F_sbusEUz5w&t=18m10s
Try it.

Profile with http://google.github.io/tracing-framework/

Currently without delta.

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