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If I understand the benchmark data correctly, in both of these cases the base GPU (nvidia quadro gv100, nvidia geforce rtx 3060 laptop gpu) have entries that should allow them to be tier 3. I have also seen some code (e.g. src\internal\cleanRenderer.ts) that strips off some of the extraneous descriptors like "ANGLE", "Direct3D11", etc.
Perhaps there needs to be some additional handling to strip more off, or maybe the logic could be loosened to allow for inclusion of a substring rather than exact match (I have not looked into this).