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Import error #131
Comments
Thank you for opening this issue, we will investigate |
hi @ZachBeauchamp are you trying on iOS or Android? |
Hi, I am trying to use it for Android. |
@ZachBeauchamp and @wozpi were you guys testing on iOS or Android? |
@ZachBeauchamp @wozpi I can't reproduce either in Android or iOS :(
Can you guys please try again in Godot 4.2.2? |
Check to see if the the fix I offered is just automatically in your version. For some other people I have talked to it was. |
I will close this issue since I did not reproduce it and it seems fixed by you. If someone still has this problem please re-open it. |
Stills happens when some class in the project has the same name as |
Godot version
v4.2.1
Plugin version
v3.1.0
System information
MacOS 14.1.2 (23B92)
Phone information, if applicable
No response
Issue description
Parser Error: Invalid argument for "new()" function: argument 2 should be "State" but is "AdapterStatus.State".
Steps to reproduce
Download and import from github or asset have error Parser Error: Invalid argument for "new()" function: argument 2 should be "State" but is "AdapterStatus.State".

Additional context
No response
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