You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
because this project looks so promising 😎 I try to fiddle around with it. I try to get the player's first person camera NOT to look at the ground when initially spawning but did not find a working solution in the documentation or web.
Can you give me a hint what else aside a player = FirstPersonController() has to be set to look along the X or Z axis and not downwards? I assumed look_at and look_at_2d to be a solution but did not manage to make it work.
Thanks for any hint!
The text was updated successfully, but these errors were encountered:
Hi,
because this project looks so promising 😎 I try to fiddle around with it. I try to get the player's first person camera NOT to look at the ground when initially spawning but did not find a working solution in the documentation or web.
Can you give me a hint what else aside a
player = FirstPersonController()
has to be set to look along the X or Z axis and not downwards? I assumedlook_at
andlook_at_2d
to be a solution but did not manage to make it work.Thanks for any hint!
The text was updated successfully, but these errors were encountered: