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An advantage of lazer is the support of decimal coordinates. However, since stable does not support it, these decimals must be converted into integers before uploading (and that seems to be the case for the lazer map submission system too ppy/osu-server-beatmap-submission#1). However, currently there are two issues related to the conversion:
and I found that the position of two circle are like this:
note that the y coordinates are 0.00006 off. It's fine by itself, but due to the truncation it's possible that they will be 1 pixel off after compatibility export (100% happening in the current case because of the issue 1). This also happens in other cases, e.g. two objects snapped to the same grid point. Furthermore, I believe some mappers don't like their notes being randomly moved by 0~1 pixel when uploading (e.g. #29907). So maybe it's useful to add a mode where objects are allowed only on integer coordinates. This could also help alleviate the two issues above. |
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Bumping this to an issue since it seems like something we want visibility over |
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Bumping this to an issue since it seems like something we want visibility over
#31256