Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Meitantei Conan - Daiei Teikoku no Isan [SLPS_254.26] (English Patched) crashes on progressive resolutions #1486

Open
2 tasks done
calos9999 opened this issue Feb 15, 2025 · 11 comments
Labels

Comments

@calos9999
Copy link

calos9999 commented Feb 15, 2025

Checks

Describe the issue

Meitantei Conan - Daiei Teikoku no Isan [SLPS_254.26] (English Patched) crashes while performing certain actions
Opening West Wing, 3rd floor, East corridor door or walking by the end of the lake)
Disabling GSM works, but my monitor suffers massive physical damage with interlaced resolution for long time
Enabling FIELD flipping emulation doesn't work

Console model

SCPH-90004

OPL version / revision

OPL Beta-2199-200eaa7 run_2085

In which device(s) have you experienced this issue?

MX4SIO

Context and extra information

http://redump.org/disc/18975/

@calos9999 calos9999 added the bug label Feb 15, 2025
@Jaajees
Copy link

Jaajees commented Feb 18, 2025

To be more exact
Meitantei Conan - Daiei Teikoku no Isan [SLPS_254.26] (Inglish Patched)

@Jaajees
Copy link

Jaajees commented Feb 18, 2025

@calos9999
What resolutions have you tried?

@calos9999
Copy link
Author

@calos9999
What resolutions have you tried?

HDTV 480P crashes on the above points
With higher resolutions, the situation gets worse, until the game completely crashes, at 720p resolution
The non-interlaced versions of PAL and NTSC, are unusable, with any game, as they render half of the screen, but this I think is something I am doing wrong, and I think it is offtopic for this issue
With GSM disabled the game works, but in my monitor, an LG27UL500-W, the interlaced resolution, creates physical damage, of ghosting and image retention, even after 1 minute
Obviously the game, works perfectly well on an old CRT with GSM disabled, but the quality is bad

@calos9999 calos9999 changed the title SLPS-25426 crashes on progressive resolution Meitantei Conan - Daiei Teikoku no Isan [SLPS_254.26] (English Patched) crashes on progressive resolution Feb 18, 2025
@Jaajees
Copy link

Jaajees commented Feb 18, 2025

Could you send me your save, so I can test it?

@Jaajees
Copy link

Jaajees commented Feb 18, 2025

Have you tested it on the original clean version (without the translation patch)

@calos9999
Copy link
Author

mc0.zip

@calos9999
Copy link
Author

Have you tested it on the original clean version (without the translation patch)

No cause save aren't interchangable

@Jaajees
Copy link

Jaajees commented Feb 18, 2025

No cause save aren't interchangable

If they are the same game the Save should be compatible with the clean version

@calos9999
Copy link
Author

mc0 uploaded
U think it's gonna be fixable? I can open all doors on progressive resolutions, but not that f... one lol, i'm kinda curious of what happens i think on ps2 memory content

@Jaajees
Copy link

Jaajees commented Feb 19, 2025

Conan: Legacy of the British Empire (English Version) crashes on progressive resolution while opening certain specific doors (3rd floor main entrance, walking by the end of the lake) Disabling GSM works, but my monitor suffers massive physical damage with interlaced resolution for long time Enabling FIELD emulation doesn't work

Console model

SCPH-90004

OPL version / revision

OPL Beta-2199

In which device(s) have you experienced this issue?

MX4SIO

Context and extra information

http://redump.org/disc/18975/

@10522

If it's not too much trouble, Could you test this?

@calos9999 calos9999 changed the title Meitantei Conan - Daiei Teikoku no Isan [SLPS_254.26] (English Patched) crashes on progressive resolution Meitantei Conan - Daiei Teikoku no Isan [SLPS_254.26] (English Patched) crashes on progressive resolutions Feb 19, 2025
@calos9999
Copy link
Author

In the meantime, I have:

  • Fixed the syntactic errors in the issue,
  • Corrected the exact name of the door in question,
  • Added the commit and run for the version of OPL I'm using,
  • Adjusted the PS2 model in use.

Sorry, I created the issue in a hurry.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

2 participants