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Hello ImGui v1.92.0 (synced with ImGui)
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CMakeLists.txt

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cmake_minimum_required(VERSION 3.10)
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endif()
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project(hello-imgui LANGUAGES C CXX VERSION "1.91.99") # 1.92.0 WIP - This mirrors IMGUI_VERSION_NUM in imgui.h
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project(hello-imgui LANGUAGES C CXX VERSION "1.92.0") # 1.92.0 - This mirrors IMGUI_VERSION_NUM in imgui.h
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set(CMAKE_CXX_STANDARD 17)
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if (IOS)
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# Log info
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#------------------------------------------------------------------------------
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him_log_configuration()
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#find_package(OpenGL REQUIRED)
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#add_executable(ex_glfw_opengl3
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# external/imgui/examples/example_glfw_opengl3/main.cpp
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#)
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#target_link_libraries(ex_glfw_opengl3 PRIVATE hello_imgui OpenGL::GL)
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#
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#add_executable(ex_sdl2_opengl3
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# external/imgui/examples/example_sdl2_opengl3/main.cpp
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#)
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#target_link_libraries(ex_sdl2_opengl3 PRIVATE hello_imgui OpenGL::GL)

Changelog.md

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Version numbers are synced between hello_imgui and imgui_bundle.
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# v1.92.0
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Version numbers are now synced between "Dear ImGui" "Hello ImGui" and "Dear ImGui Bundle".
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* ImGui: Many Font related changes: this release brings many changes on the ImGui side (v1.92.0): do read the [release notes for ImGui v1.92.0](https://github.com/ocornut/imgui/releases/tag/v1.92.0)
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TLDR: Fonts may be rendered at any size. Glyphs are loaded and rasterized dynamically. No need to specify ranges, prebake etc.
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* Removed FontDpiResponsive: this is now handled by ImGui itself
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* Removed FontLoadingParams.glyphRanges, since ranges are not needed anymore by ImGui
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# v1.6.3
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- Assets: can search with absolute path or from current working directory
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- Add utility function void UseWindowFullMonitorWorkArea()

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