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Hello Fabio,
sorry to bother you again with this topic.
I mapped the gamepad buttons successfully as you can see here: https://github.com/bmsuseluda/emuze/blob/feat/nextRelease0424/app/server/applicationsDB.server/applications/punes/index.ts
The one thing i could not get to work is to set the gamepad itself.
In the input.cfg file the gamepad id is set by puNES: P1J GUID={FE11FF9C-045E-0396-02E0-01B409030773}
input.cfg
P1J GUID={FE11FF9C-045E-0396-02E0-01B409030773}
So i tried --input.p1j.guid {FE11FF9C-045E-0396-02E0-01B409030773} and --input.p1j.guid FE11FF9C-045E-0396-02E0-01B409030773 but none of these work.
--input.p1j.guid {FE11FF9C-045E-0396-02E0-01B409030773}
--input.p1j.guid FE11FF9C-045E-0396-02E0-01B409030773
On top of this i found out that the GUID i get from SDL2 and the GUID from puNES are not the same. So i would like to ask what format puNES expects.
As always thank you for your work bmsuseluda
The text was updated successfully, but these errors were encountered:
Hi bmsuseluda, sorry for the delay but I have some problems and I don't have time to dedicate to the emulator. I'll take a look as soon as possible.
Sorry, something went wrong.
take your time. private live goes first.
No branches or pull requests
Hello Fabio,
sorry to bother you again with this topic.
I mapped the gamepad buttons successfully as you can see here: https://github.com/bmsuseluda/emuze/blob/feat/nextRelease0424/app/server/applicationsDB.server/applications/punes/index.ts
The one thing i could not get to work is to set the gamepad itself.
In the
input.cfg
file the gamepad id is set by puNES:P1J GUID={FE11FF9C-045E-0396-02E0-01B409030773}
So i tried
--input.p1j.guid {FE11FF9C-045E-0396-02E0-01B409030773}
and--input.p1j.guid FE11FF9C-045E-0396-02E0-01B409030773
but none of these work.On top of this i found out that the GUID i get from SDL2 and the GUID from puNES are not the same.
So i would like to ask what format puNES expects.
As always thank you for your work
bmsuseluda
The text was updated successfully, but these errors were encountered: