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maze_tests.cpp
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161 lines (130 loc) · 4.21 KB
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#include <gtest/gtest.h>
#include <memory>
#include <random>
#include <vector>
#include "maze.hpp"
class MazeTest : public testing::Test {
protected:
Maze<std::unique_ptr<Cell[]>> m1{5, 5};
Maze<std::vector<Cell>> m2{6, 6};
};
// Tests that the cell constructor zero initializes properly
TEST_F(MazeTest, ConstructionZeroInitialized) {
Cell c{};
EXPECT_FALSE(c.bottom(Side::LEFT));
EXPECT_FALSE(c.top(Side::LEFT));
EXPECT_FALSE(c.left(Side::LEFT));
EXPECT_FALSE(c.right(Side::LEFT));
EXPECT_FALSE(c.bottom(Side::RIGHT));
EXPECT_FALSE(c.top(Side::RIGHT));
EXPECT_FALSE(c.left(Side::RIGHT));
EXPECT_FALSE(c.right(Side::RIGHT));
}
TEST_F(MazeTest, SubscriptOperator) {
// test a horizontal connection
m1.connect(0, 1);
EXPECT_TRUE(m1[0].right(Side::LEFT));
EXPECT_TRUE(m1[1].left(Side::RIGHT));
// test a vertical connection
assert(m2.size() == 36);
m2.connect(0, 6);
EXPECT_TRUE(m2[0].bottom(Side::LEFT));
EXPECT_TRUE(m2[6].top(Side::LEFT));
// test a connection in the last cell of an odd sized maze
assert(m1.size() % 2 == 1);
m1.connect(23, 24);
EXPECT_TRUE(m1[23].right(Side::RIGHT));
EXPECT_TRUE(m1[24].left(Side::LEFT));
}
TEST_F(MazeTest, ValidMove) {
// valid moves in all directions
EXPECT_TRUE(m1.validMove(0, 1));
EXPECT_TRUE(m1.validMove(0, 5));
EXPECT_TRUE(m1.validMove(1, 0));
EXPECT_TRUE(m1.validMove(5, 0));
EXPECT_TRUE(m1.validMove(6, 7));
EXPECT_TRUE(m1.validMove(4, 9));
// valid direction but >1 cell in that direction
EXPECT_FALSE(m1.validMove(0, 10));
EXPECT_FALSE(m1.validMove(0, 2));
EXPECT_FALSE(m1.validMove(10, 0));
EXPECT_FALSE(m1.validMove(2, 0));
// connect adjacent indices in different rows
EXPECT_FALSE(m1.validMove(4, 5));
EXPECT_FALSE(m1.validMove(5, 4));
// one index invalid
EXPECT_FALSE(m1.validMove(24, m1.size()));
EXPECT_FALSE(m1.validMove(m1.size(), 24));
EXPECT_FALSE(m1.validMove(-1, 0));
EXPECT_FALSE(m1.validMove(0, -1));
}
TEST_F(MazeTest, GetSide) {
EXPECT_TRUE(m1.getSide(0) == Side::LEFT);
EXPECT_TRUE(m2.getSide(1) == Side::RIGHT);
EXPECT_FALSE(m1.getSide(5) == Side::LEFT);
EXPECT_FALSE(m2.getSide(16) == Side::RIGHT);
}
TEST_F (MazeTest, ValueOperator) {
EXPECT_TRUE(m1.val() == 0);
EXPECT_TRUE (m2.val() == 0);
m1.connect(0, 1);
m2.connect(0, 6);
EXPECT_TRUE (m1.val() == 132);
EXPECT_TRUE (m2.val() == 48);
EXPECT_FALSE(m2.val() == 0);
}
TEST_F(MazeTest, EqualityOperator) {
Maze<std::unique_ptr<Cell[]>> m3{5, 5};
Maze<std::vector<Cell>> m4{6, 6};
Maze<std::vector<Cell>> m5{6, 6};
// empty mazes of the same size should be equal
EXPECT_TRUE(m1 == m3);
EXPECT_TRUE(m2 == m4);
EXPECT_TRUE(m2 == m5);
EXPECT_TRUE(m5 == m4);
// after these three lines, m1 and m4 should be equal but not m3
m1.connect(16, 17);
m4.connect(16, 17);
m3.connect(15, 16);
EXPECT_FALSE(m1 == m3);
EXPECT_FALSE(m2 == m4);
EXPECT_FALSE(m1 == Maze(3, 3));
}
TEST_F(MazeTest, MazeAccessors) {
EXPECT_TRUE(m1.width() == 5);
EXPECT_TRUE(m1.size() == 25);
EXPECT_TRUE(m2.length() == 6);
Maze<std::vector<Cell>> m3 (4, 6);
EXPECT_TRUE(m3.length() == 4);
EXPECT_TRUE(m3.width() == 6);
EXPECT_TRUE(m3.size() == 24);
}
TEST_F (MazeTest, Connect) {
//these tests are dependent on m1 being 5x5
assert(m1.size() == 25);
//test connections in each direction
EXPECT_TRUE(m1.connect(0, 1));
EXPECT_TRUE(m1.connect(2, 1));
EXPECT_TRUE(m1.connect(0, m1.width()));
EXPECT_TRUE(m1.connect (m1.width() + 1, 1));
//valid direction but >1 row/col apart
EXPECT_FALSE(m1.connect(0, 2));
EXPECT_FALSE(m1.connect(0, m1.width() * 2));
//connect adjacent indices in different rows
EXPECT_FALSE(m1.connect(4, 5));
EXPECT_FALSE(m1.connect(5,4));
//one index invalid
EXPECT_FALSE(m1.connect(65, 0));
EXPECT_FALSE(m1.connect(24, 25));
}
TEST_F (MazeTest, RandomConnect)
{
std::minstd_rand r(0);
//optionals can be evaluated as booleans
EXPECT_TRUE(m1.connectRandomNeighbor(r, 0).has_value());
EXPECT_TRUE(m1.connectRandomNeighbor(r, 0).has_value());
//should be false because no loops are allowed
EXPECT_FALSE(m1.connectRandomNeighbor(r, 0).has_value());
//true b/c connections to previously connected cells are allowed
EXPECT_TRUE(m1.connectRandomNeighbor(r, 0, true).has_value());
}