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[ExecuTorch][WebGPU] WGSL shader-variant codegen (vec1/vec4, fp16-ready) + rms_norm dedup #10132

[ExecuTorch][WebGPU] WGSL shader-variant codegen (vec1/vec4, fp16-ready) + rms_norm dedup

[ExecuTorch][WebGPU] WGSL shader-variant codegen (vec1/vec4, fp16-ready) + rms_norm dedup #10132