diff --git a/client/blipsnames.lua b/client/blipsnames.lua index 2099a3a..a097c59 100644 --- a/client/blipsnames.lua +++ b/client/blipsnames.lua @@ -38,192 +38,195 @@ end) RegisterNetEvent('qb-admin:client:Show', function(players) for _, player in pairs(players) do local playeridx = GetPlayerFromServerId(player.id) - local ped = GetPlayerPed(playeridx) - local blip = GetBlipFromEntity(ped) - local name = 'ID: ' .. player.id .. ' | ' .. player.name + if playeridx ~= -1 then + local ped = GetPlayerPed(playeridx) + local blip = GetBlipFromEntity(ped) + local name = 'ID: ' .. player.id .. ' | ' .. player.name - local Tag = CreateFakeMpGamerTag(ped, name, false, false, '', false) - SetMpGamerTagAlpha(Tag, 0, 255) -- Sets "MP_TAG_GAMER_NAME" bar alpha to 100% (not needed just as a fail safe) - SetMpGamerTagAlpha(Tag, 2, 255) -- Sets "MP_TAG_HEALTH_ARMOUR" bar alpha to 100% - SetMpGamerTagAlpha(Tag, 4, 255) -- Sets "MP_TAG_AUDIO_ICON" bar alpha to 100% - SetMpGamerTagAlpha(Tag, 6, 255) -- Sets "MP_TAG_PASSIVE_MODE" bar alpha to 100% - SetMpGamerTagHealthBarColour(Tag, 25) --https://wiki.rage.mp/index.php?title=Fonts_and_Colors + local Tag = CreateFakeMpGamerTag(ped, name, false, false, '', false) + SetMpGamerTagAlpha(Tag, 0, 255) -- Sets "MP_TAG_GAMER_NAME" bar alpha to 100% (not needed just as a fail safe) + SetMpGamerTagAlpha(Tag, 2, 255) -- Sets "MP_TAG_HEALTH_ARMOUR" bar alpha to 100% + SetMpGamerTagAlpha(Tag, 4, 255) -- Sets "MP_TAG_AUDIO_ICON" bar alpha to 100% + SetMpGamerTagAlpha(Tag, 6, 255) -- Sets "MP_TAG_PASSIVE_MODE" bar alpha to 100% + SetMpGamerTagHealthBarColour(Tag, 25) --https://wiki.rage.mp/index.php?title=Fonts_and_Colors - if ShowNames then - SetMpGamerTagVisibility(Tag, 0, true) -- Activates the player ID Char name and FiveM name - SetMpGamerTagVisibility(Tag, 2, true) -- Activates the health (and armor if they have it on) bar below the player names - if NetworkIsPlayerTalking(playeridx) then - SetMpGamerTagVisibility(Tag, 4, true) -- If player is talking a voice icon will show up on the left side of the name + if ShowNames then + SetMpGamerTagVisibility(Tag, 0, true) -- Activates the player ID Char name and FiveM name + SetMpGamerTagVisibility(Tag, 2, true) -- Activates the health (and armor if they have it on) bar below the player names + if NetworkIsPlayerTalking(playeridx) then + SetMpGamerTagVisibility(Tag, 4, true) -- If player is talking a voice icon will show up on the left side of the name + else + SetMpGamerTagVisibility(Tag, 4, false) + end + if GetPlayerInvincible(playeridx) then + SetMpGamerTagVisibility(Tag, 6, true) -- If player is in godmode a circle with a line through it will show up + else + SetMpGamerTagVisibility(Tag, 6, false) + end else + SetMpGamerTagVisibility(Tag, 0, false) + SetMpGamerTagVisibility(Tag, 2, false) SetMpGamerTagVisibility(Tag, 4, false) - end - if GetPlayerInvincible(playeridx) then - SetMpGamerTagVisibility(Tag, 6, true) -- If player is in godmode a circle with a line through it will show up - else SetMpGamerTagVisibility(Tag, 6, false) + RemoveMpGamerTag(Tag) -- Unloads the tags till you activate it again + NetCheck2 = false end - else - SetMpGamerTagVisibility(Tag, 0, false) - SetMpGamerTagVisibility(Tag, 2, false) - SetMpGamerTagVisibility(Tag, 4, false) - SetMpGamerTagVisibility(Tag, 6, false) - RemoveMpGamerTag(Tag) -- Unloads the tags till you activate it again - NetCheck2 = false - end - -- Blips Logic - if ShowBlips then - if not DoesBlipExist(blip) then - blip = AddBlipForEntity(ped) - SetBlipSprite(blip, 1) - ShowHeadingIndicatorOnBlip(blip, true) - else - local veh = GetVehiclePedIsIn(ped, false) - local blipSprite = GetBlipSprite(blip) - --Payer Death - if not GetEntityHealth(ped) then - if blipSprite ~= 274 then - SetBlipSprite(blip, 274) --Dead icon - ShowHeadingIndicatorOnBlip(blip, false) - end - --Player in Vehicle - elseif veh ~= 0 then - local classveh = GetVehicleClass(veh) - local modelveh = GetEntityModel(veh) - --MotorCycles (8) or Cycles (13) - if classveh == 8 or classveh == 13 then - if blipSprite ~= 226 then - SetBlipSprite(blip, 226) --Motorcycle icon - ShowHeadingIndicatorOnBlip(blip, false) - end - --OffRoad (9) - elseif classveh == 9 then - if blipSprite ~= 757 then - SetBlipSprite(blip, 757) --OffRoad icon - ShowHeadingIndicatorOnBlip(blip, false) - end - --Industrial (10) - elseif classveh == 10 then - if blipSprite ~= 477 then - SetBlipSprite(blip, 477) --Truck icon - ShowHeadingIndicatorOnBlip(blip, false) - end - --Utility (11) - elseif classveh == 11 then - if blipSprite ~= 477 then - SetBlipSprite(blip, 477) --Truck icon despite finding better one - ShowHeadingIndicatorOnBlip(blip, false) - end - --Vans (12) - elseif classveh == 12 then - if blipSprite ~= 67 then - SetBlipSprite(blip, 67) --Van icon - ShowHeadingIndicatorOnBlip(blip, false) - end - --Boats (14) - elseif classveh == 14 then - if blipSprite ~= 427 then - SetBlipSprite(blip, 427) --Boat icon - ShowHeadingIndicatorOnBlip(blip, false) - end - --Helicopters (15) - elseif classveh == 15 then - if blipSprite ~= 422 then - SetBlipSprite(blip, 422) --Moving helicopter icon + -- Blips Logic + if ShowBlips then + if not DoesBlipExist(blip) then + blip = AddBlipForEntity(ped) + SetBlipSprite(blip, 1) + ShowHeadingIndicatorOnBlip(blip, true) + else + local veh = GetVehiclePedIsIn(ped, false) + local blipSprite = GetBlipSprite(blip) + --Payer Death + if not GetEntityHealth(ped) then + if blipSprite ~= 274 then + SetBlipSprite(blip, 274) --Dead icon ShowHeadingIndicatorOnBlip(blip, false) end - --Planes (16) - elseif classveh == 16 then - if modelveh == 'besra' or modelveh == 'hydra' or modelveh == 'lazer' then - if blipSprite ~= 424 then - SetBlipSprite(blip, 424) --Jet icon + --Player in Vehicle + elseif veh ~= 0 then + local classveh = GetVehicleClass(veh) + local modelveh = GetEntityModel(veh) + --MotorCycles (8) or Cycles (13) + if classveh == 8 or classveh == 13 then + if blipSprite ~= 226 then + SetBlipSprite(blip, 226) --Motorcycle icon ShowHeadingIndicatorOnBlip(blip, false) end - elseif blipSprite ~= 423 then - SetBlipSprite(blip, 423) --Plane icon - ShowHeadingIndicatorOnBlip(blip, false) - end - --Service (17) - elseif classveh == 17 then - if blipSprite ~= 198 then - SetBlipSprite(blip, 198) --Taxi icon - ShowHeadingIndicatorOnBlip(blip, false) - end - --Emergency (18) - elseif classveh == 18 then - if blipSprite ~= 56 then - SetBlipSprite(blip, 56) --Cop icon - ShowHeadingIndicatorOnBlip(blip, false) - end - --Military (19) - elseif classveh == 19 then - if modelveh == 'rhino' then - if blipSprite ~= 421 then - SetBlipSprite(blip, 421) --Tank icon + --OffRoad (9) + elseif classveh == 9 then + if blipSprite ~= 757 then + SetBlipSprite(blip, 757) --OffRoad icon ShowHeadingIndicatorOnBlip(blip, false) end - elseif blipSprite ~= 750 then - SetBlipSprite(blip, 750) --Military truck icon - ShowHeadingIndicatorOnBlip(blip, false) - end - --Commercial (20) - elseif classveh == 20 then - if blipSprite ~= 477 then - SetBlipSprite(blip, 477) --Truck icon - ShowHeadingIndicatorOnBlip(blip, false) - end - --Every car (0, 1, 2, 3, 4, 5, 6, 7) - else - if modelveh == 'insurgent' or modelveh == 'insurgent2' or modelveh == 'limo2' then - if blipSprite ~= 426 then - SetBlipSprite(blip, 426) --Armed car icon + --Industrial (10) + elseif classveh == 10 then + if blipSprite ~= 477 then + SetBlipSprite(blip, 477) --Truck icon ShowHeadingIndicatorOnBlip(blip, false) end - elseif blipSprite ~= 225 then - SetBlipSprite(blip, 225) --Car icon - ShowHeadingIndicatorOnBlip(blip, true) + --Utility (11) + elseif classveh == 11 then + if blipSprite ~= 477 then + SetBlipSprite(blip, 477) --Truck icon despite finding better one + ShowHeadingIndicatorOnBlip(blip, false) + end + --Vans (12) + elseif classveh == 12 then + if blipSprite ~= 67 then + SetBlipSprite(blip, 67) --Van icon + ShowHeadingIndicatorOnBlip(blip, false) + end + --Boats (14) + elseif classveh == 14 then + if blipSprite ~= 427 then + SetBlipSprite(blip, 427) --Boat icon + ShowHeadingIndicatorOnBlip(blip, false) + end + --Helicopters (15) + elseif classveh == 15 then + if blipSprite ~= 422 then + SetBlipSprite(blip, 422) --Moving helicopter icon + ShowHeadingIndicatorOnBlip(blip, false) + end + --Planes (16) + elseif classveh == 16 then + if modelveh == 'besra' or modelveh == 'hydra' or modelveh == 'lazer' then + if blipSprite ~= 424 then + SetBlipSprite(blip, 424) --Jet icon + ShowHeadingIndicatorOnBlip(blip, false) + end + elseif blipSprite ~= 423 then + SetBlipSprite(blip, 423) --Plane icon + ShowHeadingIndicatorOnBlip(blip, false) + end + --Service (17) + elseif classveh == 17 then + if blipSprite ~= 198 then + SetBlipSprite(blip, 198) --Taxi icon + ShowHeadingIndicatorOnBlip(blip, false) + end + --Emergency (18) + elseif classveh == 18 then + if blipSprite ~= 56 then + SetBlipSprite(blip, 56) --Cop icon + ShowHeadingIndicatorOnBlip(blip, false) + end + --Military (19) + elseif classveh == 19 then + if modelveh == 'rhino' then + if blipSprite ~= 421 then + SetBlipSprite(blip, 421) --Tank icon + ShowHeadingIndicatorOnBlip(blip, false) + end + elseif blipSprite ~= 750 then + SetBlipSprite(blip, 750) --Military truck icon + ShowHeadingIndicatorOnBlip(blip, false) + end + --Commercial (20) + elseif classveh == 20 then + if blipSprite ~= 477 then + SetBlipSprite(blip, 477) --Truck icon + ShowHeadingIndicatorOnBlip(blip, false) + end + --Every car (0, 1, 2, 3, 4, 5, 6, 7) + else + if modelveh == 'insurgent' or modelveh == 'insurgent2' or modelveh == 'limo2' then + if blipSprite ~= 426 then + SetBlipSprite(blip, 426) --Armed car icon + ShowHeadingIndicatorOnBlip(blip, false) + end + elseif blipSprite ~= 225 then + SetBlipSprite(blip, 225) --Car icon + ShowHeadingIndicatorOnBlip(blip, true) + end end - end - -- Show number in case of passangers - local passengers = GetVehicleNumberOfPassengers(veh) - if passengers then - if not IsVehicleSeatFree(veh, -1) then - passengers = passengers + 1 + -- Show number in case of passangers + local passengers = GetVehicleNumberOfPassengers(veh) + if passengers then + if not IsVehicleSeatFree(veh, -1) then + passengers = passengers + 1 + end + ShowNumberOnBlip(blip, passengers) + else + HideNumberOnBlip(blip) end - ShowNumberOnBlip(blip, passengers) + --Player on Foot else HideNumberOnBlip(blip) + if blipSprite ~= 1 then + SetBlipSprite(blip, 1) + ShowHeadingIndicatorOnBlip(blip, true) + end end - --Player on Foot - else - HideNumberOnBlip(blip) - if blipSprite ~= 1 then - SetBlipSprite(blip, 1) - ShowHeadingIndicatorOnBlip(blip, true) - end - end - SetBlipRotation(blip, math.ceil(GetEntityHeading(veh))) - SetBlipNameToPlayerName(blip, playeridx) - SetBlipScale(blip, 0.85) + SetBlipRotation(blip, math.ceil(GetEntityHeading(veh))) + SetBlipNameToPlayerName(blip, playeridx) + SetBlipScale(blip, 0.85) - if IsPauseMenuActive() then - SetBlipAlpha(blip, 255) - else - local x1, y1 = table.unpack(GetEntityCoords(PlayerPedId(), true)) - local x2, y2 = table.unpack(GetEntityCoords(GetPlayerPed(playeridx), true)) - local distance = (math.floor(math.abs(math.sqrt((x1 - x2) * (x1 - x2) + (y1 - y2) * (y1 - y2))) / -1)) + 900 - if distance < 0 then - distance = 0 - elseif distance > 255 then - distance = 255 + if IsPauseMenuActive() then + SetBlipAlpha(blip, 255) + else + local x1, y1 = table.unpack(GetEntityCoords(PlayerPedId(), true)) + local x2, y2 = table.unpack(GetEntityCoords(GetPlayerPed(playeridx), true)) + local distance = (math.floor(math.abs(math.sqrt((x1 - x2) * (x1 - x2) + (y1 - y2) * (y1 - y2))) / -1)) + + 900 + if distance < 0 then + distance = 0 + elseif distance > 255 then + distance = 255 + end + SetBlipAlpha(blip, distance) end - SetBlipAlpha(blip, distance) end + else + RemoveBlip(blip) + NetCheck1 = false end - else - RemoveBlip(blip) - NetCheck1 = false end end end)