@@ -8,6 +8,7 @@ Config.LockToggleAnimation = {
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PropBone = 57005 ,
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WaitTime = 500 ,
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}
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+
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Config .LockAnimSound = " keys"
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Config .LockToggleSound = " lock"
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Config .LockToggleDist = 8.0
@@ -49,58 +50,58 @@ Config.PoliceNightAlertChance = 0.50 -- Chance of alerting police at night (time
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-- Job Settings
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Config .SharedKeys = { -- Share keys amongst employees. Employees can lock/unlock any job-listed vehicle
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- [ ' police' ] = { -- Job name
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+ police = { -- Job name
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requireOnduty = false ,
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vehicles = {
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- ' police' , -- Vehicle model
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- ' police2' , -- Vehicle model
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- }
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+ ' police' , -- Vehicle model
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+ ' police2' , -- Vehicle model
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+ }
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},
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- [ ' mechanic' ] = {
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+ mechanic = {
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requireOnduty = false ,
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vehicles = {
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' towtruck' ,
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- }
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+ }
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}
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}
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-- These vehicles cannot be jacked
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Config .ImmuneVehicles = {
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- ' stockade'
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+ ' stockade' ,
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}
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-- These vehicles will never lock
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Config .NoLockVehicles = {}
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-- These weapons cannot be used for carjacking
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Config .NoCarjackWeapons = {
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- " WEAPON_UNARMED" ,
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- " WEAPON_Knife " ,
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- " WEAPON_Nightstick " ,
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- " WEAPON_HAMMER" ,
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- " WEAPON_Bat " ,
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- " WEAPON_Crowbar " ,
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- " WEAPON_Golfclub " ,
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- " WEAPON_Bottle " ,
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- " WEAPON_Dagger " ,
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- " WEAPON_Hatchet " ,
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- " WEAPON_KnuckleDuster " ,
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- " WEAPON_Machete " ,
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- " WEAPON_Flashlight " ,
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- " WEAPON_SwitchBlade " ,
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- " WEAPON_Poolcue " ,
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- " WEAPON_Wrench " ,
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- " WEAPON_Battleaxe " ,
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- " WEAPON_Grenade " ,
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- " WEAPON_StickyBomb " ,
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- " WEAPON_ProximityMine " ,
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- " WEAPON_BZGas " ,
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- " WEAPON_Molotov " ,
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- " WEAPON_FireExtinguisher " ,
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- " WEAPON_PetrolCan " ,
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- " WEAPON_Flare " ,
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- " WEAPON_Ball " ,
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- " WEAPON_Snowball " ,
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- " WEAPON_SmokeGrenade " ,
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- }
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+ [ ` WEAPON_UNARMED` ] = true ,
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+ [ ` WEAPON_KNIFE ` ] = true ,
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+ [ ` WEAPON_NIGHTSTICK ` ] = true ,
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+ [ ` WEAPON_HAMMER` ] = true ,
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+ [ ` WEAPON_BAT ` ] = true ,
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+ [ ` WEAPON_CROWBAR ` ] = true ,
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+ [ ` WEAPON_GOLFCLUB ` ] = true ,
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+ [ ` WEAPON_BOTTLE ` ] = true ,
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+ [ ` WEAPON_DAGGER ` ] = true ,
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+ [ ` WEAPON_HATCHET ` ] = true ,
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+ [ ` WEAPON_KNUCKLE ` ] = true ,
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+ [ ` WEAPON_MACHETE ` ] = true ,
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+ [ ` WEAPON_FLASHLIGHT ` ] = true ,
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+ [ ` WEAPON_SWITCHBLADE ` ] = true ,
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+ [ ` WEAPON_POOLCUE ` ] = true ,
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+ [ ` WEAPON_WRENCH ` ] = true ,
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+ [ ` WEAPON_BATTLEAXE ` ] = true ,
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+ [ ` WEAPON_GRENADE ` ] = true ,
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+ [ ` WEAPON_STICKYBOMB ` ] = true ,
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+ [ ` WEAPON_PROXMINE ` ] = true ,
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+ [ ` WEAPON_BZGAS ` ] = true ,
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+ [ ` WEAPON_MOLOTOV ` ] = true ,
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+ [ ` WEAPON_FIREEXTINGUISHER ` ] = true ,
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+ [ ` WEAPON_PETROLCAN ` ] = true ,
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+ [ ` WEAPON_FLARE ` ] = true ,
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+ [ ` WEAPON_BALL ` ] = true ,
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+ [ ` WEAPON_SNOWBALL ` ] = true ,
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+ [ ` WEAPON_SMOKEGRENADE ` ] = true ,
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+ }
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