Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Sound and volume issues #129

Open
ivaylo-valkov opened this issue Sep 7, 2012 · 0 comments
Open

Sound and volume issues #129

ivaylo-valkov opened this issue Sep 7, 2012 · 0 comments

Comments

@ivaylo-valkov
Copy link

I've noticed there are some sound and volume issues.

When a headset is inserted in the jack, the volume goes to the max. It is really annoying and could damage someone's hearing.

When a headset is already inserted and the volume is set to a desirable value, when a call is accepted the volume goes to the max.

Increasing the volume in QMplayer or QMokoplayer causes it always to go to the max.

Sometimes the FreeRunner becomes completely soundless. This affects the internal speakers, the headset and the GMS line. Changing the levels in qAlsaMixer does not help, or I am not using the right mixers. The only way to bring sound back is to restart Qtmoko or sometimes the entire device. I've noticed that this issue can occur (not always) when the phone suspends after successful call. This issue happens also when the headset is inserted and the phone goes in suspend mode. Again not always. Sometimes even when the headset is removed before suspend. In this case inserting and removing the headset again could bring the sound back again. I've noticed some patterns, but I am unable to reproduce it by will. It seems completely random.

These might be separate issues, but seem interconnected to me.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant