diff --git a/README.md b/README.md index cdcdb721..2579a202 100644 --- a/README.md +++ b/README.md @@ -11,9 +11,9 @@ Features: * spectate mode (first person or free camera) * wide-screen support * windowed and stretched display mode -* better graphics quality (anti-aliasing, true-color textures, anisotropic filtering, higher scanner view resolution, disabled LOD models and more) +* better graphics quality (anti-aliasing, higher textures color depth, anisotropic filtering, higher scanner view and mirrors resolution, LOD models improvements and more) * improved security (enabled Data Execution Prevention, multiple Buffer Overflows fixes) -* removed limit of packfiles +* removed/raised multiple game limits * improved Scoreboard with Kills/Deaths column * information about killer's weapon in chat * option to disable level ambient sounds @@ -159,11 +159,11 @@ Configuration example: $DF Player Damage Modifier: 1.0 // Enable '/save' and '/load' chat commands (works for all clients) and quick save/load controls handling (works for Dash Faction 1.5.0+ clients). Option designed with run-maps in mind. $DF Saving Enabled: false - // Enable Universal Plug-and-Play + // Enable Universal Plug-and-Play (enabled by default) $DF UPnP Enabled: true // Force all players to use the same character (check pc_multi.tbl for valid names) $DF Force Player Character: "enviro_parker" - // Maximal horizontal FOV that clients can use for level rendering + // Maximal horizontal FOV that clients can use for level rendering (unlimited by default) //$DF Max FOV: 125 diff --git a/docs/CHANGELOG.md b/docs/CHANGELOG.md index be1263d5..1a28a198 100644 --- a/docs/CHANGELOG.md +++ b/docs/CHANGELOG.md @@ -1,8 +1,8 @@ DashFaction Changelog ===================== -Version 1.6.1 (not yet released) --------------------------------- +Version 1.6.1 (released 2021-02-20) +----------------------------------- - Improve tbl parsing error message - Bring back team icons in team scores HUD (left-bottom screen corner) in Team DM multiplayer game (1.5.0 regression) - Fixed rarely occuring client-side crash in multiplayer (regression from 1.6.1-beta) diff --git a/resources/licensing-info.txt b/resources/licensing-info.txt index 31ec64cf..f73b21ee 100644 --- a/resources/licensing-info.txt +++ b/resources/licensing-info.txt @@ -332,3 +332,4 @@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. Chris "Goober" Parsons: * HUD textures for the big mode * symbol glyphs in ttf fonts +* launcher header