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Swaps performance improvements, logic fixes #6050
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Without a dependency array, useAnimatedReaction reacts to changes in any value used throughout the useAnimatedReaction, whereas an empty dependency array limits reactions to changes in values used in the prepare function.
Previously it was fully hidden
The row containing the switch already gets hidden when Flashbots is disabled
This is an alternative to runOnUI that allows bypassing reanimated's internal update batching and the accompanying possibility of a delay before code gets executed on the UI thread
It's already set to undefined any time the gas fee is recalculated in SyncGasStateToSharedValues
FlatList seems to be more performant overall, and far fewer instances of blank list cells
Some unnecessary updates were getting through with the current !== previous check
Certain escape characters like "\" previously triggered a crash if entered into the input asset search
walmat
reviewed
Aug 28, 2024
brunobar79
requested review from
benisgold
and removed request for
greg-schrammel
August 28, 2024 17:20
walmat
reviewed
Aug 30, 2024
walmat
reviewed
Aug 30, 2024
walmat
reviewed
Aug 30, 2024
walmat
approved these changes
Aug 30, 2024
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tested android and ios no regressions and seems to be the same or maybe slightly faster on both. Good work! Couple questions mostly for clarity.
Suspect IssuesThis pull request was deployed and Sentry observed the following issues:
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Fixes APP-1766
What changed (plus any additional context for devs)
Screen recordings / screenshots
What to test