diff --git a/Autoload/Version.gd b/Autoload/Version.gd index e838674b..accf222e 100644 --- a/Autoload/Version.gd +++ b/Autoload/Version.gd @@ -1,6 +1,6 @@ extends Node -var major_minor = "0.52" +var major_minor = "0.51" var patch = "0000" var full = "" var unearth_map_format_version:float = 1.06 diff --git a/Scenes/CfgLoader.gd b/Scenes/CfgLoader.gd index 6143b16e..9a66c84a 100644 --- a/Scenes/CfgLoader.gd +++ b/Scenes/CfgLoader.gd @@ -97,33 +97,6 @@ func start(mapPath): oCustomSlabSystem.load_unearth_custom_slabs_file() -var LIST_OF_OBJECTS_WITH_HARDCODED_SPRITES = [ -"SPELLBOOK_HOE", -"SPELLBOOK_IMP", -"SPELLBOOK_OBEY", -"SPELLBOOK_SLAP", -"SPELLBOOK_SOE", -"SPELLBOOK_CTA", -"SPELLBOOK_CAVI", -"SPELLBOOK_HEAL", -"SPELLBOOK_HLDAUD", -"SPELLBOOK_LIGHTN", -"SPELLBOOK_SPDC", -"SPELLBOOK_PROT", -"SPELLBOOK_CONCL", -"SPELLBOOK_DISEASE", -"SPELLBOOK_CHKN", -"SPELLBOOK_DWAL", -"SPELLBOOK_TBMB", -"SPELLBOOK_ARMG", -"SPELLBOOK_POSS", -"SPELLBOOK_RBND", -"SPELLBOOK_FRZ", -"SPELLBOOK_SLOW", -"SPELLBOOK_FLGT", -"SPELLBOOK_VSN", -] - func load_objects_data(cfg): # 10ms for section in cfg: if section.begins_with("object"): @@ -140,7 +113,7 @@ func load_objects_data(cfg): # 10ms animID = objSection.get("AnimationID") newSprite = get_sprite(animID, newName) - if newSprite == null or newName in LIST_OF_OBJECTS_WITH_HARDCODED_SPRITES: + if newSprite == null: newSprite = Things.DATA_OBJECT[id][Things.SPRITE] newGenre = objSection.get("Genre")