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build.zig
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build.zig
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// Used the following as cross-compilation build.zig example:
// https://git.sr.ht/~jamii/focus/tree/master/build.zig
const std = @import("std");
pub fn build(b: *std.build.Builder) !void {
const windows = b.addStaticLibrary("mqtt-c", null);
try includeCommon(windows);
windows.setTarget(std.zig.CrossTarget{
.cpu_arch = .x86_64,
.os_tag = .windows,
});
windows.install();
const apple_silicon_mac = b.addStaticLibrary("mqtt-c-apple-silicon", null);
try includeCommon(apple_silicon_mac);
apple_silicon_mac.setTarget(std.zig.CrossTarget{
.cpu_arch = .aarch64,
.os_tag = .macos,
});
apple_silicon_mac.install();
const x86_64_mac = b.addStaticLibrary("mqtt-c-mac-x64", null);
try includeCommon(x86_64_mac);
x86_64_mac.setTarget(std.zig.CrossTarget{
.cpu_arch = .x86_64,
.os_tag = .macos,
});
x86_64_mac.install();
const x86_64_linux = b.addStaticLibrary("mqtt-c-x64", null);
try includeCommon(x86_64_linux);
x86_64_linux.setTarget(std.zig.CrossTarget{
.cpu_arch = .x86_64,
.os_tag = .linux,
});
x86_64_linux.install();
const arm64_linux = b.addStaticLibrary("mqtt-c-arm64", null);
try includeCommon(arm64_linux);
arm64_linux.setTarget(std.zig.CrossTarget{
.cpu_arch = .aarch64,
.os_tag = .linux,
});
arm64_linux.install();
const windows_step = b.step("windows", "Build for Windows");
windows_step.dependOn(&windows.step);
const apple_silicon_mac_step = b.step("apple_silicon_mac", "Build for Apple Silicon Macs");
apple_silicon_mac_step.dependOn(&apple_silicon_mac.step);
const x86_64_mac_step = b.step("x86_64_mac", "Build for Intel Macs");
x86_64_mac_step.dependOn(&x86_64_mac.step);
const x86_64_linux_step = b.step("x86_64_linux", "Build for Linux");
x86_64_linux_step.dependOn(&x86_64_linux.step);
const arm64_linux_step = b.step("arm64_linux", "Build for ARM64 Linux");
arm64_linux_step.dependOn(&arm64_linux.step);
}
fn includeCommon(lib: *std.build.LibExeObjStep) !void {
lib.addIncludeDir("include");
lib.addCSourceFile("src/mqtt.c", &[_][]const u8 {});
lib.addCSourceFile("src/mqtt_pal.c", &[_][]const u8 {});
lib.setBuildMode(.Debug); // Can be .Debug, .ReleaseSafe, .ReleaseFast, and .ReleaseSmall
lib.linkLibC();
}