Skip to content

Actions: rehlds/ReGameDLL_CS

All workflows

Actions

Loading...
Loading

Showing runs from all workflows
247 workflow runs
247 workflow runs

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

Implements Observer_Think Hook (#894)
C/C++ CI #618: Commit 15bca2e pushed by s1lentq
November 26, 2023 04:27 3m 20s master
November 26, 2023 04:27 3m 20s
Avoid intro camera switching when only 1 trigger_camera available (#873)
C/C++ CI #617: Commit fba9a33 pushed by s1lentq
November 26, 2023 04:25 3m 11s master
November 26, 2023 04:25 3m 11s
Fixed grenades disappearing when speed exceeds 2000 fixed units ignor…
C/C++ CI #616: Commit 193c1ed pushed by s1lentq
November 26, 2023 04:24 3m 25s master
November 26, 2023 04:24 3m 25s
Changed the order of setting pev->body for the correct value in SetBo…
C/C++ CI #615: Commit b10489f pushed by s1lentq
November 26, 2023 04:24 4m 7s master
November 26, 2023 04:24 4m 7s
Use CSEntity member to hold last inflictor from TakeDamage (#896)
C/C++ CI #614: Commit 9ab1589 pushed by s1lentq
November 26, 2023 04:21 3m 48s master
November 26, 2023 04:21 3m 48s
New CVars: mp_freezetime_duck and mp_freezetime_jump (#886)
C/C++ CI #612: Commit e3d70d2 pushed by s1lentq
November 26, 2023 04:13 4m 12s master
November 26, 2023 04:13 4m 12s
Add meaningful names for magic numbers
C/C++ CI #611: Commit 67a4a78 pushed by s1lentq
November 25, 2023 12:31 4m 22s experimental_penalty_jump
November 25, 2023 12:31 4m 22s
Implements Observer_Think Hook
C/C++ CI #605: Pull request #894 synchronize by overl4y
November 11, 2023 18:05 6m 26s master
November 11, 2023 18:05 6m 26s
Implement PlayerDeathThink hook (#885)
C/C++ CI #598: Commit 2d0ac93 pushed by s1lentq
November 8, 2023 14:18 4m 46s master
November 8, 2023 14:18 4m 46s
Added updating more game info to the player who started recording the…
C/C++ CI #597: Commit c87761e pushed by s1lentq
November 8, 2023 14:15 5m 2s master
November 8, 2023 14:15 5m 2s
Reworked cvar mp_deathmsg_flags (use flags instead of bitsums)
C/C++ CI #596: Commit 2857986 pushed by s1lentq
November 8, 2023 14:11 4m 24s master
November 8, 2023 14:11 4m 24s
Avoid intro camera switching when only 1 trigger_camera available
C/C++ CI #594: Pull request #873 synchronize by dystopm
October 31, 2023 03:09 5m 23s dystopm:introcamera_fix
October 31, 2023 03:09 5m 23s
Avoid intro camera switching when only 1 trigger_camera available
C/C++ CI #589: Pull request #873 synchronize by dystopm
October 29, 2023 20:16 5m 25s dystopm:introcamera_fix
October 29, 2023 20:16 5m 25s