diff --git a/README.md b/README.md
index ce4687daf..64c724d0f 100644
--- a/README.md
+++ b/README.md
@@ -47,7 +47,7 @@ Archive's bin directory contains 2 subdirectories, 'bugfixed' and 'pure'
| bot_deathmatch | 0 | 0 | 1 | Set's the mode for the zBot.
`0` disabled
`1` enable mode Deathmatch and not allow to do the scenario |
| bot_quota_mode | normal | - | - | Determines the type of quota.
`normal` default behaviour
`fill` the server will adjust bots to keep `N` players in the game, where `N` is bot_quota |
| mp_item_staytime | 300 | - | - | Time to remove item that have been dropped from the players. |
-| mp_max_alive_name_changes | -1 | -1 | - | Maximum amount of nickname changes before next respawn.
`-1` Infinity (HLDS behavior)
`0` Allow to change only at spawn
`0>` Allow to change change arbitrary amount of nicks |
+| mp_max_alive_name_changes | -1 | -1 | - | Maximum amount of nickname changes before next respawn.
`-1` Infinity (HLDS behavior)
`0` Allow to change only at spawn
`0>` Allow to change arbitrary amount of nicks |
## How to install zBot for CS 1.6?
* Extract all the files from an [archive](regamedll/extra/zBot/bot_profiles.zip?raw=true)