From 1bbbd03fdf9dd23844f01cb0a4a4924f4b81d6f7 Mon Sep 17 00:00:00 2001 From: Mark Date: Sat, 7 Sep 2024 23:31:11 -0400 Subject: [PATCH] feat(story): show monster in basement --- game/story/inside/basement.rpy | 27 +++++++++++++++++++++++++++ game/story/variables.rpy | 1 + 2 files changed, 28 insertions(+) diff --git a/game/story/inside/basement.rpy b/game/story/inside/basement.rpy index 2dbc24a..785abd2 100644 --- a/game/story/inside/basement.rpy +++ b/game/story/inside/basement.rpy @@ -36,6 +36,11 @@ label basement_door: label basement_room: + $ basement_visit += 1 + + if basement_visit == 1: + jump basement_room_first_visit + scene bg basement light with dissolve menu: @@ -48,3 +53,25 @@ label basement_room: "Go upstairs": jump explore_inside_day + +label basement_room_first_visit: + + scene bg basement light with dissolve + + player "What a creepy looking basement." + + "{i}Crash." + + player "What was that?" + + scene bg basement dark with dissolve + + player "..." + + show penguin + with moveinbottom + with vpunch + + pause 1 + + jump end diff --git a/game/story/variables.rpy b/game/story/variables.rpy index dd5c020..a6a3895 100644 --- a/game/story/variables.rpy +++ b/game/story/variables.rpy @@ -5,6 +5,7 @@ default surname = "Kasper" # rooms default basement_key = False default basement_locked = True +default basement_visit = 0 default necklace = False # events