Releases: rerun-io/rerun
0.12.1 - Data loader bug fixes
Rerun is an easy-to-use visualization toolbox for multimodal and temporal data.
- C++: https://github.com/rerun-io/rerun/releases/download/0.12.1/rerun_cpp_sdk.zip
- Python:
pip install rerun-sdk
- Rust:
cargo add rerun
andcargo install rerun-cli
- Online demo: https://app.rerun.io/version/0.12.1/
🌊 C++ API
- Fix CMake trying to pick up test folders outside of the Rerun project/zip #4770 (thanks @KevinGliewe!)
- Document that
Mat3x3
andMat4x4
constructors are column major #4842
🦀 Rust API
🪳 Bug Fixes
- Fix external data loader plugins on Windows #4840
- Reduce latency when loading data from external loaders #4797
- Always point to versioned manifest when building a versioned binary #4781
🧑💻 Dev-experience
- External loaders: remove warnings on duplicated binary on
$PATH
#4833
🤷♂️ Other
0.12.0 - Data Loaders, Container-editing, and Python-3.12
Rerun is an easy-to-use visualization toolbox for multimodal and temporal data.
- Python:
pip install rerun-sdk
- Rust:
cargo add rerun
andcargo install rerun-cli
- Online demo: https://app.rerun.io/version/0.12.0/
- C++
FetchContent
: https://github.com/rerun-io/rerun/releases/download/0.12.0/rerun_cpp_sdk.zip
Related blog post: Introducing plugins for loading any file to Rerun.
Overview & Highlights
- 🌁 The Rerun Viewer now supports a plugin system for creating arbitrary external data loaders.
- 🕸️ More built-in examples are now available in the viewer.
- 🐍 The Python SDK now works with Python-3.12.
- 📘 Blueprint containers can now be selected and modified.
- 🚀 In the native viewer, space views are now evaluated in parallel for improved performance.
- 🧑🏫 Support and guide for sharing a recording across multiple processes.
- 📁 Entity-paths allowed characters and escaping are now more file-like #4476:
- There is no need for " quotes around path parts, instead we now use \ to escape special characters.
- You need to escape any character that isn't alphabetical, numeric, ., -, or _.
Details
🌊 C++ API
- Exposing
recording_id
in C and C++ SDKs #4384 - All C++ preprocessor macros start now with RR_ (instead of a mix of RR_ and RERUN_) #4371
- C++ & Python API: add helpers for constructing an entity path #4595
🐍 Python API
- Add
--stdout
/-o
to our CLI helper library #4544 - C++ & Python API: add helpers for constructing an entity path #4595
- Python SDK: introduce deferred garbage collection queue #4583
- Add support for Python 3.12 #4146
🦀 Rust API
- Exposing
recording_id
in Rust SDK #4383 - Add
--stdout
/-o
to our CLI helper library #4544 - Document how to construct an entity path for the Rust logging API #4584
🪳 Bug Fixes
- Bugfix: show labels on segmentation images with trivial dimensions #4368
- Datastore: don't eagerly sort in bucket split routine on ingestion path #4417
- Resolve spurious blueprint panel group collapsing #4548
- Fix rectangle that indicates the zoomed pixel area on hover being one pixel to small #4590
- Fix wrong RowId order of logged data #4658
- Make scroll-to-zoom a lot more responsive in 3D views #4668
- Fix heuristic object properties being broken in some cases / fix DepthMeter being ignored sometimes #4679
🌁 Viewer Improvements
- Make viewer contexts's render context reference non-mutable #4430
- The Rerun Viewer can now consume from stdin
- Support for custom DataLoaders:
DataLoader
s 0: utility for hierarchicalEntityPath
from file path #4516DataLoader
s 1: introduce, and migrate to,DataLoader
s #4517DataLoader
s 2: add text-basedDataLoader
(.txt
,.md
) #4518DataLoader
s 3: add 3D point cloudDataLoader
(.ply
) #4519DataLoader
s 4: add generic folderDataLoader
#4520DataLoader
s 5: add support for external binaryDataLoader
s (PATH) #4521DataLoader
s 6: first-class support forIncompatible
#4565DataLoader
s 7: support for customDataLoader
s #4566
- 3D->2D & 2D->3D selection visualizations stick now around on selection #4587
- The viewer now supports segmentation images logged natively as floats #4585
- Fix incorrect bounding box calculation for camera view parts #4640
🚀 Performance Improvements
🧑🏫 Examples
- Add nuScenes-based lidar examples #4407 (thanks @roym899!)
- Nightly builds #4505
- Add LLM token classification example #4541 (thanks @roym899!)
📚 Docs
- Shared recordings 3: add how-to guide #4385
- Document our crate organization in ARCHITECTURE.md #4458
🖼 UI Improvements
- Plot legend visibility and position control (part 1): route
EntityProperties
toSpaceViewClass
methods #4363 - Plot legend visibility and position control (part 2): minor UI spacing improvement #4364
- Reset accumulated bounding box when resetting camera #4369
- Plot legend visibility and position control (part 3): legend UI added for both timeseries and bar charts space views #4365
- Improve component data table UI in the selection panel #4370
- Add optional color component to BarChart archetype #4372
- Resolve unexpected view-partitioning by only bucket images when creating a new 2d view #4361
- Restore
egui_plot
auto-bounds state after dragging the time cursor in timeseries space views #4270 - Make Space View containers selectable and editable #4403
- Improve selection and hover behavior of viewport's tabs #4424
- Improve the Selection Panel UI for components when a single item is selected #4416
- Show connection status in top bar #4443
- Add the possibility to add empty space views of all registered types #4467
- Add experimental Dataframe Space View #4468
- Show e2e latency in metric ui in top panel #4502
- Show leading slash when formatting entity paths #4537
- Improve entity size stats: include whole subtree #4542
- Add support for modal windows to
re_ui
and use it for the Space View entity picker #4577 - Show entity path parts (entity "folder" names) unescaped in UI #4603
- Improve Rerun Menu with link to Rerun Discord #4661
- Introduce container icons and update space views and UI icons #4663
- Initial support for manually adding container and space view in the hierarchy #4616
- Change modal position to a fixed vertical distance from the top of the window #4700
🕸️ Web
- Load examples manifest via HTTP #4391
- Remove builds and usage of
demo.rerun.io
#4418 - Open all links in a new tab #4582
🎨 Renderer Improvements
- Log wgpu adapter on web #4414
- Interior mutability for re_renderer's static resource pools (RenderPipeline/Shader/Layouts/etc.) #4421
- Make draw data creation no longer require a mutable re_renderer context #4422
- Move re_renderer examples to its own crate in order to make workspace level examples less confusing [#4472](https://github.com...
0.11.0 - C++ improvements & better Visible History
Rerun is an easy-to-use visualization toolbox for multimodal and temporal data
- Python:
pip install rerun-sdk
- Rust:
cargo add rerun
andcargo install rerun-cli
- Online demo: https://app.rerun.io/version/0.11.0/
- C++
FetchContent
: https://github.com/rerun-io/rerun/releases/download/0.11.0/rerun_cpp_sdk.zip
Release blog post: https://www.rerun.io/blog/cpp-sdk
visible.time.range.mp4
Overview & Highlights
- 🌊 C++ SDK improvements
- Reference docs are live!
- 2x-5x faster logging
- CMake install support and other CMake setup improvements
- Support for custom components & archetypes
- Zero copy logging for images, various API improvements
- 📈 Visual History -> Visual Time Range
- Time series plots can now limit its query to a range
- Much more powerful UI, allowing query ranges relative to time cursor
- 🕸️ The viewer can now be easily embedded in your web apps via our npm package
- 🐍
⚠️ Legacy Python API now removed, check the migration guide if you're not usingrr.log
yet - 🦀 The new
StoreSubscriber
trait allows to be notified of all changes in the datastore. This can be used to build custom indices and trigger systems, and serves as a foundation for upcoming performance improvements. Check out our example for more information.
- Time cursor sometimes stops scrolling correctly on plot window
- Still doesn't work with transforms
Special thanks to @Dvad & @dangush for contributing!
Details
🌊 C++ SDK
- Support std::chrono types for
set_time
onrerun::RecordingStream
#4134 - Improve rerun_cpp readme & CMakeLists.txt #4126
- Replace the many parameters of
rerun::spawn
/rerun::RecordingStream::spawn
with astruct
#4149 - Make on TextLogLevel PascalCase (instead of SCREAMING CASE) to avoid clashes with preprocessor defines #4152
- Reduce rerun_c library size (by depending on fewer unnecessary crates) #4147
- Fix unnecessary includes in code generated headers #4132
- Doxygen documentation & many doc improvements #4191
- Rename
rerun::ComponentBatch
torerun::Collection
(and related constructs) #4236 - Use
rerun::Collection
almost everywhere we'd usestd::vector
before #4247 - Significantly improve C++ logging performance by using C FFI instead of arrow IPC #4273
- Further improve C++ logging for many individual log calls by introducing a component type registry #4296
- All C++ datatypes & components now implement a new Loggable trait #4305
- Add C++ Custom Component example #4309
- Expose Rerun source/include dir in CMakeLists.txt (
RERUN_CPP_SOURCE_DIR
) #4313 - Support cmake install #4326
- Export TensorBuffer & TensorDimension to rerun namespace #4331
- C++ SDK sanity checks now header/source version against rerun_c binary version #4330
- Allow creating Image/Tensor/DepthImage/SegmentationImage directly from shape & pointer #4345
🐍 Python SDK
- Python: remove legacy APIs #4037
- Remove deprecated
rerun_demo
package #4293 - Python: don't catch
KeyboardInterrupt
andSystemExit
#4333 (thanks @Dvad!)
🪳 Bug Fixes
- Fix line & points (& depth clouds points) radii being unaffected by scale & projection via Pinhole #4199
- Fix inaccessible entities being incorrectly added to space view #4226
- Silence spammy blueprint warnings and validate blueprint on load #4303
- Fix markdown heading size #4178
🌁 Viewer Improvements
- Add command to copy direct link to fully qualified URL #4165
- Implement recording/last-modified-at aware garbage collection #4183
🖼 UI Improvements
- Improve Visible History to support more general time queries #4123
- Add support for Visible History to time series space views #4179
- Make Visible History UI more ergonomic and show inherited values #4222
- Display Visible History on timeline when the mouse hovers the UI #4259
- Improve the Selection Panel with better title, context, and Space View key properties #4324
🕸️ Web
- Put web viewer on
npm
#4003 - Auto-switch port when getting AddrInUse error #4314 (thanks @dangush!)
- Generate per-PR web apps #4341
🧑💻 Dev-experience
- Simple logging benchmarks for C++ & Rust #4181
- New debug option to show the blueprint in the streams view #4189
- Use pixi over setup scripts on CI + local dev #4302
- Run deploy docs jobs serially #4232
- fix windows test config on main #4242
🗣 Refactors
0.10.1 - Bug fixes
Rerun is an easy-to-use visualization toolbox for computer vision and robotics.
- Python:
pip install rerun-sdk
- Rust:
cargo add rerun
andcargo install rerun-cli
- Online demo: https://app.rerun.io/version/0.10.1/
Overview & Highlights
This is a small release primarily to tie up some loose ends for our C++ SDK.
🌊 C++ SDK
- Avoid possible link/symbol errors but defaulting all OSes to static linking of arrow #4101
- Fix compilation errors with C++20 #4098
- Improve C++ SDK perf 5x by respecting CMAKE_BUILD_TYPE and enabling mimalloc #4094
- Reduce amount of cmake log from building & downloading libArrow #4103
🧑💻 Dev-experience
Read the full changelog at https://github.com/rerun-io/rerun/blob/main/CHANGELOG.md
0.10.0 - C++ SDK
Rerun is an easy-to-use visualization toolbox for computer vision and robotics.
- Python:
pip install rerun-sdk
- Rust:
cargo add rerun
andcargo install rerun-cli
- Online demo: https://app.rerun.io/version/0.10.0/
Release blog post: https://www.rerun.io/blog/cpp-sdk
Overview & Highlights
- The C++ SDK is finally here!
#include <rerun.hpp> int main() { const auto rec = rerun::RecordingStream("rerun_example_points3d_simple"); rec.spawn().exit_on_failure(); rec.log("points", rerun::Points3D({{0.0f, 0.0f, 0.0f}, {1.0f, 1.0f, 1.0f}})); }
- Add an integrated getting-started guide into the viewer splash screen
- Add a new and improved
spawn
method in the Rust SDK - Add support for NV12-encoded images #3541 (thanks @zrezke!)
- We now publish pre-built binaries for each release at https://github.com/rerun-io/rerun/releases
Details
🌊 C++ SDK
- Has all the features of the Python and C++ SDK:s
🐍 Python SDK
- Add
RERUN_STRICT
environment variable #3861 - Fix potential deadlock when saving to file after logging at the end of a Python program #3920
- Warn if no resolution provided to Pinhole #3923
- Python: remove unconditional sleep on
spawn
#4010 - Support
pathlib.Path
forrr.save
#4036 - Add
disable_timeline
function #4068 - Support fast install of the rerun viewer with
cargo binstall rerun-cli
thanks tocargo binstall
🦀 Rust SDK
- Introduce
re_types_core
#3878 - Fix crash when using
RecordingStream::set_thread_local
on macOS #3929 - Add improved
spawn
function #3996 #4031 - Redesign
clap
integration #3997 #4040 RecordingStream
: introduceconnect_opts
#4042- Add
disable_timeline
function #4068
🪳 Bug Fixes
- Fix grayscale images being too dark #3999
- Prevent badly sized tensors from crashing the viewer #4005
- Fix selection history right-click menu not working #3819
🌁 Viewer Improvements
- Replace
--strict
flag withRERUN_PANIC_ON_WARN
env-var #3872 - Support NV12-encoded images #3541 (thanks @zrezke!)
🧑🏫 Examples
--max-frame
support for tracking examples #3835
📚 Docs
- Synchronize code examples and their screenshots #3954
- Improve docs for
TextDocument
example #4008 - Fix typos in documentation and code comments #4061 (thanks @omahs!)
🖼 UI Improvements
- Add basic support for in-app "Quick Start" guides #3813 #3912
- Add copy-button to markdown code blocks #3882
- Add warning in the Quick Start guides about Safari breaking Copy to Clipboard #3898
🎨 Renderer Improvements
- Add easy way to dump out final wgsl shader #3947
🧑💻 Dev-experience
- Approve all workflow runs for a specific contributor PR #3876
- Make codegen I/O-free and agnostic to output location #3888
- Configure pytest to fail on warnings #3903
- Improve
taplo
output on failure #3909 - Automatically synchronize build.rerun.io & release assets #3945
- New helper script to run fast lints and pre-push hook that runs it #3949
- CI: Rerun CLI as a release asset #3959
- Add script to generate RRD vs. screenshots comparisons #3946
- Add a new build Environment option for CondaBuild to improve conda-built artifacts #4015
- Lock python in CI to 3.11 #4033
- Changed
spawn()
and thererun
script to call intorerun_bindings
(12x startup time improvement) #4053
0.9.1 - Bug fixes and performance improvements
Rerun is an easy-to-use visualization toolbox for computer vision and robotics.
- Python:
pip install rerun-sdk
- Rust:
cargo add rerun
andcargo install rerun-cli
- Online demo: https://app.rerun.io/version/0.9.1/
Overview & Highlights
- A bunch of bug fixes
- Fix big performance regression when hovering images
- The Rerun Viewer should now be visible to the system accessibility system
🐍 Python SDK
- Added support for PyTorch array to
Boxes2D
'sarray
convenience argument #3719 - Fix default stroke width handling in
log_line_strip_Xd
andlog_obbs
#3720 - Warn/raise when passing incompatible objects to
log
#3727 - Refactor
rerun.AnyValues
to handleNone
input more gracefully #3725 - Default
DisconnectedSpaces
boolean totrue
in Python #3760
🦀 Rust SDK
- Fix return type of
entity_path!()
andentity_path_vec!()
on empty input #3734 (thanks @kpreid!) - Export
RecordingStreamError
#3777
🪳 Bug Fixes
- Fix bug when joining cleared optional components #3726
- Update
winit
to 0.28.7 to fix UI glitch on macOS Sonoma #3763 - Show 1D-tensors as bar charts #3769
- Fix loading of
.obj
mesh files #3772 - Fix crash when loading huge image #3775
- Fix performance regression when viewing images and tensors #3767
🌁 Viewer Improvements
- Turn on
AccessKit
accessibility integration #3732 - Display space views using
ViewCoordinates
from closest ancestor #3748 - Improve 3D view bounds handling of camera frustums #3749 #3815 #3811
- Improve heuristics around 2D vs 3D space-view creation #3822
🚀 Performance Improvements
- Optimize gathering of point cloud colors #3730
🧑🏫 Examples
- Fix open photogrammetry example not working on Windows #3705
📚 Docs
- Document that entity-path
rerun/
is reserved #3747
🖼 UI Improvements
- Show all entities/components in the Streams UI, even if empty for the selected timeline #3779
🧑💻 Dev-experience
- Less automatic
build.rs
shenanigans #3814
🗣 Refactors
- Refactor our
build.rs
files #3789
📦 Dependencies
0.9.0 - New Logging API
Rerun is an easy-to-use visualization toolbox for computer vision and robotics.
- Python:
pip install rerun-sdk
- Rust:
cargo add rerun
andcargo install rerun-cli
- Online demo: https://app.rerun.io/version/0.9.0/
Overview & Highlights
Rerun 0.9.0 is a big release, that introduces a brand new logging API.
This API is code-generated from a common definition, meaning the Python and Rust SDKs are very similar now.
This will let us more easily extend and improve the API going forward.
It is also the basis for our C++ API, which is coming in Rerun 0.10.0.
Read the migration guide for details!
Other highlights:
- 🏃♀️ Large point clouds are up to 3x faster now
- 📚 Markdown view support
- 🔗 with easy to use in-viewer entity & component links
- 📺 New startup screen
- 🐛 Lots and lots of bugfixes
- 👷♀️ Internally we have now way more automated testing for the new API surfaces
- ✨ drag & drop for images & meshes (even on web!), time display in local time (thanks @jparismorgan!),
.obj mesh support, default enabled memory limit, new how-to guide for custom data… and many many more smaller features!
Read the full changelog at https://github.com/rerun-io/rerun/blob/main/CHANGELOG.md
0.8.2 - More bug fixes
Rerun is an easy-to-use visualization toolbox for computer vision and robotics.
- Python:
pip install rerun-sdk
or onconda
- Rust:
cargo add rerun
andcargo install rerun-cli
- Online demo: https://demo.rerun.io/version/0.8.2/
🪳 Bug Fixes
- Fix quadratic slowdown when ingesting data with uniform time #3088
- Normalize quaternions #3094
- Improve error message in common
re_renderer
crash #3070 - Fix crash on reaching line number limit #3093
- Handle serde-field that fails to deserialize #3130
- GC the blueprints before saving while preserving the current state #3148
🧑🏫 Examples
- Make
custom_space_view
example more verbose #3123
🖼 UI Improvements
- Change the "slow-down-camera" modifier to Alt on non-Mac #3051 (thanks @h3mosphere!)
🎨 Renderer Improvements
- Warn if using software rasterizer (lavapipe or llvmpipe) #3134
📦 Dependencies
- Update webpki: https://rustsec.org/advisories/RUSTSEC-2023-0052 #3176
0.8.1 - Bug Fixes
Rerun is an easy-to-use visualization toolbox for computer vision and robotics.
- Python:
pip install rerun-sdk
or onconda
- Rust:
cargo add rerun
andcargo install rerun-cli
- Online demo: https://demo.rerun.io/version/0.8.1/
🐍 Python SDK
- Add a warning category and stacklevel to rerun warnings.warn calls #2985
🪳 Bug Fixes
- Fix always redrawing in the presence of a 3D space view #2900
- Fix unable to set camera spinning until camera has moved #2990
🌁 Viewer Improvements
- Allow changing plot aspect ratio with scroll + cmd/ctrl + alt #2742
- Automatically select user timeline if no timeline was explicitly selected yet #2986
🧑🏫 Examples
- Add
Helix
todemo.rerun.io
#2930
📈 Analytics
- Make sure
re_analytics
never log higher than atdebug
level #3014
0.8.0 - Infrastructure investments and more transform improvements - 2023-07-27
Rerun is an easy-to-use visualization toolbox for computer vision and robotics.
- Python:
pip install rerun-sdk
- Rust:
cargo add rerun
andcargo install rerun-cli
- Online demo: https://demo.rerun.io/version/0.8.0/
Overview & Highlights
log_pinhole
is now easier to use in simple cases and supports non-RDF camera coordinates. #2614- You only need to set focal length and optional principal point instead of setting the full 3x3 matrix.
- There is also a new argument:
camera_xyz
for setting the coordinate system. The default is RDF (the old
default). This affects the visible camera frustum, how rays are projected when hovering a 2D image, and how depth
clouds are projected.
- The visualizer can now show coordinate arrows for all affine transforms within the view. #2577
- Linestrips and oriented bounding boxes can now be logged via batch APIs in python.
- Rust users that build their own Viewer applications can now add fully custom Space Views. Find more information here.
- New optional
flush_timeout
specifies how long Rerun will wait if a TCP stream is disconnected during a flush. #2821- In Rust,
RecordingStream::connect
now requiresflush_timeout
specified as anOption<Duration>
.- To keep default behavior, this can be specified using the
rerun::default_flush_time()
helper.
- To keep default behavior, this can be specified using the
- In Python
flush_init_sec
is now an optional argument torr.connect()
- In Rust,
- In Rust, the
RecordingStream
now offers a stateful time API, similar to the Python APIs. #2506- You can now call
set_time_sequence
,set_time_seconds
, andset_time_nanos
directly on theRecordingStream
,
which will set the time for all subsequent logs using that stream. - This can be used as an alternative to the the previous
MsgSender::with_time
APIs.
- You can now call
- The Rerun SDK now defaults to 8ms long microbatches instead of 50ms. This makes the default behavior more suitable for use-cases like real-time video feeds. #2220
- Check out the microbatching docs for more information
on fine-tuning the micro-batching behavior.
- Check out the microbatching docs for more information
- The web viewer now incremental loads
.rrd
files when streaming over HTTP. #2412
Ongoing Refactors
- There have been a number of significant internal changes going on during this release with little visible impact.
This work will land across future releases, but is highlighted here since much of it is visible through the
changelog.- The layout of the Viewer is now controlled by a Blueprint datastore. In the future this will allow for direct API
control of the layout and configuration of the Viewer. A very early prototype of this functionality is available
via thererun.experimental
module in Python. - An entirely new code-generation framework has been brought online for Rust, Python and C++. This will eventually enable
new object-centric APIs with a more scalable, consistent, and ergonomic experience. - Bringup of C++ support is now underway and will eventually become our third officially supported SDK language.
- The layout of the Viewer is now controlled by a Blueprint datastore. In the future this will allow for direct API
Known Regressions
- Due to the Blueprint storage migration, blueprint persistence on web is currently broken. Will be resolved in:
#2579
In Detail
🐍 Python SDK
- Clean up warnings printed when
rr.init
hasn't been called #2209 - Normalise Python typing syntax to 3.8+ #2361
- Simpler, sturdier stateful time tracking in both SDKs #2506
- Fix not taking np.array for single colors #2569
- Add a basic pyright config #2610
- Improve
log_pinhole
and support non-RDF pinholes #2614 - Expose batch APIs for linestrips #2822
- Expose batch APIs for oriented bounding boxes #2823
🦀 Rust SDK
- Add example for adding custom Space Views #2328
- Simpler, sturdier stateful time tracking in both SDKs #2506
- Automagic flush when
take()
ing aMemorySinkStorage
#2632 - Logging SDK: Log warnings if user data is dropped #2630
- Add support for
RecordingStream::serve
#2815
🌁 Viewer Improvements
- Better handle scroll-to-zoom in 3D views #1764
- Add command to screenshot the application #2293
- Show layout in blueprint tree view #2465
- Double-click to select entity #2504
- Add Rerun.io link/text in top bar #2540
- New auto-layout of space views #2558
- Add 'Dump datastore' command to palette #2564
- Support any
dtype
for depth images #2602 - Change "Save Selection" command to Cmd+Alt+S #2631
- Consistent transform visualization for all entities with transforms #2577
- Improve
log_pinhole
and support non-RDF pinholes #2614
🚀 Performance Improvements
- Flush the batches every 8ms instead of 50 ms #2220
- Replace
image
crate jpeg decoder with zune-jpeg #2376 - Stream
.rrd
files when loading via http #2412
🪳 Bug Fixes
- Fix deadlock when misusing the Caches #2318
- Fix unstable order/flickering of "shown in" space view list on selection #2327
- Fix transforms not applied to connections from transform context #2407
- Fix texture clamping and color gradient selection being displayed incorrectly #2394
- Fix projected ray length #2482
- Tweak the depth bias multiplier for WebGL #2491
- Clip image zoom rectangle #2505
- Fix missing feature flags for benchmarks #2515
run_all.py
script fixes #2519- Update egui_tiles with fix for drag-and-drop-panic #2555
- Convert objectron proto.py back to using typing.List #2559
- Exclude from
objectron/proto/objectron/proto.py
fromjust py-format
#2562 - Fix pinhole visualization not working with camera extrinsics & intrinsics on the same path #2568
- Fix: always auto-layout spaceviews until the user interveens #2583
- Fix freeze/crash when logging large times #2588
- Update egui_tiles to fix crash #2598
- Fix clicking object with single instance (of every component) selecting instance instead of entity #2573
- Cleanup internal data-structures when process has been forked #2676
- Fix shutdown race-condition by introducing a flush_timeout before dropping data #2821
- Fix ui-scale based point/line sizes incorrectly scaled when zooming based on horizontal dimension #2805
- Fix visibility toggle for maximized Space Views #2806
- Fix loading file via CLI #2807
- Fix disconnected space APIs in Python SDK #2832
- Avoid unwrap when generating authkey #2804
...
See the Full CHANGELOG for more details.