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3737 | of algorithms for manipulating them. This crate will be of use to you if you've ever wondered
3838 | if a point is inside a polygon or if a bank is adequately covered by surveillance cameras.
3939 p
40- b FAQ:
4140 dl
4241 dt Does RGeometry support 3D objects?
4342 dd Yes, but most of the algorithms are 2D only.
4443
45- dt Can I compile RGeometry to JavaScript ?
46- dd Yes, that is how the playground and all the interactive examples work.
44+ dt Can I compile RGeometry to WASM ?
45+ dd Yes, that is how the interactive examples work.
4746
4847 dt Any relation to <a href =" https://hgeometry.org" >HGeometry?</a >
4948 dd Yes, there is overlap in both developers and key concepts.
5049
5150 p
5251 | Geometry is inherently visual and the quickest way to intuitively understand this
53- | library is to see it in action. Below are interactive examples of most of the algorithms.
52+ | library is to see it in action.
5453 article#triangulate .feature
5554 + feature(
5655 {title: " Triangulation"
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