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is protected inside the RenderContextHelperImpl class, making it impossible to reach from a consumer of the rendering api. I already do the image decoding myself and it would be overkill to do it twice using the Factory decodeImage, we would need a new Factory::makeImageTexture for that to work. The same might apply to the fonts, so we are missing Factory::makeFont allowing to pass an arbitrary byte buffer.
Moreover, the class RiveRenderPath is a private implementation detail but it seems it is the only way to achieve image rendering directly, so i cannot compile this code without exposing the class to the headers.
I need to be able to render images using the rive renderer but the method:
is protected inside the
RenderContextHelperImpl
class, making it impossible to reach from a consumer of the rendering api. I already do the image decoding myself and it would be overkill to do it twice using the FactorydecodeImage
, we would need a newFactory::makeImageTexture
for that to work. The same might apply to the fonts, so we are missingFactory::makeFont
allowing to pass an arbitrary byte buffer.Moreover, the class
RiveRenderPath
is a private implementation detail but it seems it is the only way to achieve image rendering directly, so i cannot compile this code without exposing the class to the headers.Any feedback if this could be opened up in the api ?
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