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<p align="center">
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<picture>
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<img src="https://github.com/NathanFlurry/ass/raw/main/media/icon.png" alt="Rivet">
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<source media="(prefers-color-scheme: dark)" srcset="./media/icon-text-white.svg" alt="Rivet">
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<img src="./media/icon-text-black.svg" alt="Rivet">
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</picture>
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</p>
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<p align="center">
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<a href="https://github.com/NathanFlurry/ass"><img alt="License: THICC-2.0" src="https://img.shields.io/badge/license-THICC--2.0-blue?style=flat-square"></a>
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<a href="https://github.com/NathanFlurry/ass"><img alt="GitHub commit activity" src="https://img.shields.io/badge/commits-thicc-green?style=flat-square"/></a>
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<a href="https://github.com/NathanFlurry/ass/issues"><img alt="GitHub closed issues" src="https://img.shields.io/badge/issues-clenched-red?style=flat-square"/></a>
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<a href="https://rivet.gg/discord"><img alt="Discord" src="https://img.shields.io/badge/discord-dummy__thicc-purple?style=flat-square"/></a>
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<a href="/docs/philosophy/LICENSING.md"><img alt="License Apache-2.0" src="https://img.shields.io/github/license/rivet-gg/rivet?style=flat-square"></a>
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<a href="https://github.com/rivet-gg/rivet/graphs/commit-activity"><img alt="GitHub commit activity" src="https://img.shields.io/github/commit-activity/m/rivet-gg/rivet?style=flat-square"/></a>
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<a href="https://github.com/rivet-gg/rivet/issues"><img alt="GitHub closed issues" src="https://img.shields.io/github/issues-closed/rivet-gg/rivet?style=flat-square"/></a>
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<a href="https://rivet.gg/discord"><img alt="GitHub closed issues" src="https://img.shields.io/discord/822914074136018994?style=flat-square&label=discord"/></a>
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</p>
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## 🍑 Features
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## Features
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### 🎮 Dummy Thicc Dedicated Game Servers
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### 🎮 Dedicated Game Servers
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Deploy game servers faster than you can say "ASS":
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Deploy game servers in minutes across multiple regions & clouds providers.
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- Optimize for booty or bounty, servers starting at $6.9/mo for 4.20 servers
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- Auto-scales 69% faster than AWS GameLift (because we said so)
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- No-downtime deploys & instant twerk-backs
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- Monitoring & crash reporting (we've got your back[side])
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- Optimize for performance or cost, servers
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<Tooltip tip="Shared CPU core similar to VPS providers, see pricing page for details">starting at $9/mo for
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6 servers</Tooltip>
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- Auto-scales 90% faster than AWS GameLift
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- No-downtime deploys & instant rollbacks
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- Monitoring & crash reporting
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### 🛡️ DDoASS Mitigation
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[Documentation](https://rivet.gg/docs/dynamic-servers)
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- No added jiggle
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- Supports UDP & TCP & WebSockets & WebRTC (all dat ASS)
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- Automatic SSL for game servers (because security is sexy)
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### 🛡️ DDoS Mitigation
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### 🌐 Content Delivery Network (CDN)
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- No added latency
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- Supports UDP & TCP & WebSockets & WebRTC
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- Automatic SSL for game servers (WebSockets & TCP+TLS)
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Asset delivery, game downloads, & website hosting:
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[Documentation](https://rivet.gg/docs/dynamic-servers/concepts/game-guard)
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- Custom domains (make dat ASS yours)
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- Instant twerk-backs
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- Automatic SSL (Safe Sensual Layer)
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### 🌐 CDN
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Asset delivery, game downloads, & website hosting
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- Custom domains
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- Instant rollbacks
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- Automatic SSL
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[Documentation](https://rivet.gg/docs/cdn)
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### 🧩 Backend Modules
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Write server-side logic using THICC++ (or use your own API server):
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Write server-side logic using TypeScript (or use your own API server)
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- Modules include matchmaking, parties, authentication, & more
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- Postgres database included for persistence (because real databases are overrated)
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- Combine existing open-source modules - Open dat ASS up
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- Postgres database included for persistence
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- Powered by <a href="https://github.com/rivet-gg/opengb">Open Game Backend</a>
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## 🚫 What ASS is NOT
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- Not Kubernetes (because who needs that many syllables?)
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- Not written in fake languages like "Go" or "Java" (we use REAL languages like THICC++ and ASSembly)
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- Not a joke (okay, maybe a little)
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- Not your grandma's server solution (unless your grandma is really cool)
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- Not afraid of a little junk in the trunk (our servers are dummy thicc)
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[Documentation](https://opengb.dev/)
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## 🚙 Supported Game Engines
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| Engine |
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|---------------|
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| Godot |
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| Unity |
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| Unreal Engine |
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| HTML5 & JS |
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| Rust |
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| Other |
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| Engine | Plugin | Crash Course | Example Projects |
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| ------------------ | -------------------------------------------------------------------------------------- | -------------------------------------- | ---------------------------------------------------------------------------------------- |
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| Godot | [rivet-gg/plugin-godot](https://github.com/rivet-gg/plugin-godot) | [Learn](https://rivet.gg/learn/godot) | [Examples](https://github.com/rivet-gg/examples/tree/main?tab=readme-ov-file#godot) |
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| Unity | [rivet-gg/plugin-unity](https://github.com/rivet-gg/plugin-unity) | [Learn](https://rivet.gg/learn/unity) | [Examples](https://github.com/rivet-gg/examples/tree/main?tab=readme-ov-file#unity) |
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| Unreal Engine | [rivet-gg/plugin-unreal](https://github.com/rivet-gg/plugin-unreal) | [Learn](https://rivet.gg/learn/unreal) | _WIP_ |
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| HTML5 & JavaScript | [@rivet-gg/api](https://github.com/rivet-gg/rivet/tree/main/sdks/runtime/typescript) | [Learn](https://rivet.gg/learn/html5) | [Examples](https://github.com/rivet-gg/examples/tree/main?tab=readme-ov-file#javascript) |
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| Rust | [rivet-api](https://github.com/rivet-gg/rivet/tree/main/sdks/runtime/rust) | [Learn](https://rivet.gg/learn/custom) | [Examples](https://github.com/rivet-gg/examples?tab=readme-ov-file#other) |
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| Go | [Source](https://github.com/rivet-gg/rivet/tree/main/sdks/runtime/go) | [Learn](https://rivet.gg/learn/custom) | [Examples](https://github.com/rivet-gg/examples?tab=readme-ov-file#other) |
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| Other | [Source](https://github.com/rivet-gg/rivet/blob/main/sdks/runtime/openapi/openapi.yml) | [Learn](https://rivet.gg/learn/custom) | [Examples](https://github.com/rivet-gg/examples?tab=readme-ov-file#other) |
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## 🚀 Getting Started
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1. Clone dat ASS
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2. Shake it
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3. Deploy it
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**Self-hosting & development**
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## 📐 Architecture
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See the [setup guide](/docs/getting_started/DEVELOPMENT.md) to develop & deploy Rivet yourself.
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**Rivet Cloud**
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[Rivet Cloud](https://rivet.gg) is the fastest and most affordable way to get your game up and running. Sign
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up at [rivet.gg](https://rivet.gg).
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## 💬 Community & Support
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**Discord**
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[Invite](https://rivet.gg/discord)
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Our architecture is THICC. Trust us, you'll really want to dive right in.
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- **Lounge** The Rivet team is remote and does most of their work in public Discord voice chat. Come drop by
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if you have questions or want to hang!
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- **#support** Ask questions about getting your game runnin on Rivet
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- **#open-source-dev** Ask questions about the open source repo
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- **#showcase** Show off your game, get feedback
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**Releases**
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Stay up to date on the latest releases on [X](https://x.com/rivet_gg).
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Technical release notes can be subscribed to by watcing this repository.
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**Bugs & Feature Requests**
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Bugs and feature requests can be submitted as a GitHub Issue.
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**Roadmap**
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We create public issues for most items on our roadmpa.
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Subscribe to issues to get notified when they're updated. Add a 👍 reaction to issues to get them prioritized
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faster
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## 📐 Architecture
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![Architecture](https://github.com/NathanFlurry/ass/raw/main/media/architecture.png)
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We maintain a detailed architecture diagram
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[here](https://www.figma.com/file/GvCj77EG79NUoW1dRG4qkg/Architecture?type=whiteboard&node-id=0%3A1&t=WqMQ2r6avjM0jPK0-1).
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![Architecture](./media/architecture.png)
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## 📖 Documentation
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### Game developers
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Visit our documentation for game developers [here](https://rivet.gg/docs).
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### Internal documentation
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<!--
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GPT prompt:
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Convert this to a markdown list with indents with links to the document and a human readable name:
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$(tree docs/)
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-->
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- [About](docs/about)
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- [Telemetry](docs/about/TELEMETRY.md)
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- [Getting Started](docs/getting_started)
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- [Debugging](docs/getting_started/DEBUGGING.md)
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- [Development Firewalls](docs/getting_started/DEVELOPMENT_FIREWALLS.md)
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- [Development](docs/getting_started/DEVELOPMENT.md)
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- [Project Structure](docs/getting_started/PROJECT_STRUCTURE.md)
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- [Rust Analyzer](docs/getting_started/RUST_ANALYZER.md)
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- [Services](docs/getting_started/SERVICES.md)
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- [Infrastructure](docs/infrastructure)
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- [Alertmanager](docs/infrastructure/alertmanager/TESTING_ALERTS.md)
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- [ClickHouse](docs/infrastructure/clickhouse)
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- [Readme](docs/infrastructure/clickhouse/README.md)
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- [Troubleshooting](docs/infrastructure/clickhouse/TROUBLESHOOTING.md)
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- [Why ClickHouse](docs/infrastructure/clickhouse/WHY_CLICKHOUSE.md)
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- [Cockroach](docs/infrastructure/cockroach)
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- [Readme](docs/infrastructure/cockroach/README.md)
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- [Why Cockroach](docs/infrastructure/cockroach/WHY_COCKRAOCH.md)
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- [Helm](docs/infrastructure/helm/TROUBLESHOOTING.md)
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- [Imagor](docs/infrastructure/imagor/MEDIA_DELIVERY_AND_RESIZING.md)
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- [K3d](docs/infrastructure/k3d/TROUBLESHOOTING.md)
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- [K8s](docs/infrastructure/k8s)
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- [Tips](docs/infrastructure/k8s/TIPS.md)
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- [Troubleshooting](docs/infrastructure/k8s/TROUBLESHOOTING.md)
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- [Minio](docs/infrastructure/minio/TROUBLESHOOTING.md)
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- [Nats](docs/infrastructure/nats/TROUBLESHOOTING.md)
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- [Networking](docs/infrastructure/networking)
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- [Edge Cluster Networking](docs/infrastructure/networking/EDGE_CLUSTER_NETWORKING.md)
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- [IP Ranges](docs/infrastructure/networking/IP_RANGES.md)
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- [IPv6](docs/infrastructure/networking/IPV6.md)
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- [Nix](docs/infrastructure/nix)
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- [Lorri](docs/infrastructure/nix/LORRI.md)
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- [Readme](docs/infrastructure/nix/README.md)
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- [Nomad](docs/infrastructure/nomad/README.md)
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- [Prometheus](docs/infrastructure/prometheus/README.md)
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- [Protobuf](docs/infrastructure/protobuf/TIMESTAMPS.md)
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- [Redis](docs/infrastructure/redis)
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- [Hosting Providers](docs/infrastructure/redis/HOSTING_PROVIDERS.md)
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- [Readme](docs/infrastructure/redis/README.md)
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- [Sharding](docs/infrastructure/redis/SHARDING.md)
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- [Tips](docs/infrastructure/redis/TIPS.md)
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- [Troubleshooting](docs/infrastructure/redis/TROUBLESHOOTING.md)
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- [Why Redis](docs/infrastructure/redis/WHY_REDIS.md)
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- [Rust](docs/infrastructure/rust/TROUBLESHOOTING.md)
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- [S3](docs/infrastructure/s3/TROUBLESHOOTING.md)
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- [SBOM](docs/infrastructure/SBOM.md)
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- [Terraform](docs/infrastructure/terraform)
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- [Configs and Secrets](docs/infrastructure/terraform/CONFIGS_AND_SECRETS.md)
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- [Readme](docs/infrastructure/terraform/README.md)
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- [Troubleshooting](docs/infrastructure/terraform/TROUBLESHOOTING.md)
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- [Timeouts](docs/infrastructure/TIMEOUTS.md)
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- [Traefik](docs/infrastructure/traefik)
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- [Ing Job Sizing Methodology](docs/infrastructure/traefik/ING_JOB_SIZING_METHODOLOGY.md)
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- [Readme](docs/infrastructure/traefik/README.md)
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- [Router Priorities](docs/infrastructure/traefik/ROUTER_PRIORITIES.md)
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- [Traffic Server](docs/infrastructure/traffic_server)
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- [Readme](docs/infrastructure/traffic_server/README.md)
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- [Why Traffic Server](docs/infrastructure/traffic_server/WHY_TRAFFIC_SERVER.md)
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- [Libraries](docs/libraries)
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- [Bolt](docs/libraries/bolt)
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- [Buggy Cache Purging](docs/libraries/bolt/BUGGY_CACHE_PURGING.md)
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- [Config](docs/libraries/bolt/config)
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- [Cloudflare](docs/libraries/bolt/config/CLOUDFLARE.md)
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- [DNS](docs/libraries/bolt/config/DNS.md)
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- [Linode](docs/libraries/bolt/config/LINODE.md)
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- [Namespace](docs/libraries/bolt/config/NAMESPACE.md)
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- [Sendgrid](docs/libraries/bolt/config/SENDGRID.md)
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- [Debugging Services](docs/libraries/bolt/DEBUGGING_SERVICES.md)
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- [Feature Flagging](docs/libraries/bolt/FEATURE_FLAGGING.md)
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- [Readme](docs/libraries/bolt/README.md)
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- [Regions](docs/libraries/bolt/REGIONS.md)
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- [Chirp](docs/libraries/chirp)
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- [Error Handling](docs/libraries/chirp/ERROR_HANDLING.md)
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- [Glossary](docs/libraries/chirp/GLOSSARY.md)
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- [Readme](docs/libraries/chirp/README.md)
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- [Claims](docs/libraries/claims/JWT.md)
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- [Packages](docs/packages)
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- [Api-Auth](docs/packages/api-auth/HUB_AUTH.md)
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- [Cluster](docs/packages/cluster)
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- [Autoscaling](docs/packages/cluster/AUTOSCALING.md)
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- [Server Provisioning](docs/packages/cluster/SERVER_PROVISIONING.md)
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- [TLS and DNS](docs/packages/cluster/TLS_AND_DNS.md)
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- [Job](docs/packages/job/DOCKER_IMAGE_DELIVERY.md)
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- [Mm](docs/packages/mm/IDLE_LOBBIES.md)
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- [Upload](docs/packages/upload/UPLOADS.md)
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- [Philosophy](docs/philosophy)
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- [Infra as Code](docs/philosophy/INFRA_AS_CODE.md)
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- [Licensing](docs/philosophy/LICENSING.md)
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- [Why Open Source](docs/philosophy/WHY_OPEN_SOURCE.md)
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- [Processes](docs/processes)
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- [Changelog](docs/processes/CHANGELOG.md)
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- [Deploy Process](docs/processes/DEPLOY_PROCESS.md)
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- [Making Changes](docs/processes/MAKING_CHANGES.md)
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- [Project Management](docs/processes/PROJECT_MANAGEMENT.md)
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- [Pull Requests](docs/processes/PULL_REQUESTS.md)
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- [Refactoring](docs/processes/REFACTORING.md)
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- [Releasing](docs/processes/RELEASING.md)
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- [Versioning](docs/processes/VERSIONING.md)
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<!--
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## We're hiring!
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We're a team of scrappy engineers willing to get our hands dirty with everything from Linux internals, niche game engines, designs that don't look like [this](https://www.linears.art/), and god-tier developer experiences. If you prefer reading the source instead of documentation, love hacking on games in your free time, and have a healthy dose of anarchy in you, come [join us!](https://rivet-gg.notion.site/Job-Board-eed66f2eab2b4d7ea3e21ccd63b22efe?pvs=4)
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-->
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## License
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THICC-2.0 (Totally Hilarious Intentionally Comedic Copyleft)
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Apache 2.0
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_In ASS we trust, all others pay cash_
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_Trust no-one, own your backend_

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