There are multiple functions that look similar across different games, such as XDK funcs, the entrypoint/main. It would be nice to identify the general asm pattern that these functions use, and then label them with the appropriate name.
DTK does something similar to this with its "signatures", using a yml with common Wii SDK funcs to identify. Could serve as a good starting point for this.
Essentially, think of this as a specialized, lightweight version of Ghidra's BSIM.