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scm-frame.hpp
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// Copyright (C) 2011-2013 Robert Kooima
//
// LIBSCM is free software; you can redistribute it and/or modify it under the
// terms of the GNU General Public License as published by the Free Software
// Foundation; either version 2 of the License, or (at your option) any later
// version.
//
// This program is distributed in the hope that it will be useful, but WITH-
// OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
// more details.
#ifndef SCM_FRAME_HPP
#define SCM_FRAME_HPP
#include <GL/glew.h>
//------------------------------------------------------------------------------
/// An scm_frame abstracts the OpenGL framebuffer object.
class scm_frame
{
public:
scm_frame(GLsizei, GLsizei);
~scm_frame();
void bind_frame() const;
void bind_color() const;
void bind_depth() const;
private:
GLuint frame;
GLuint color;
GLuint depth;
GLsizei width;
GLsizei height;
void init_color();
void init_depth();
void init_frame();
};
//------------------------------------------------------------------------------
#endif