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I encountered some minor issues trying to build using Clang on Windows, it looks like we need to turn on a few compiler features.
I added this to the CMakeLists.txt and it's compiling.
Thank you! I've opened a PR adding support for building with clang-cl as well as adding CI to make sure it remains working. :)
Looks like the #pragma ... target(...) macros in libsodium weren't ifdef'd in when building with clang-cl even though they're required, so manual feature-detection it is. This might be resolved in a newer version, so hopefully we can drop this once we've updated to target a more recent release of libsodium.
I encountered some minor issues trying to build using Clang on Windows, it looks like we need to turn on a few compiler features.
I added this to the CMakeLists.txt and it's compiling.
However, some guards must be added to check if the processor contains these features.
On another note, Clang for Android (NDK) does not need this
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